Viewing Issues 5451 - 5500 / 28625

  IDCategorySummaryStatusReporterUpdated 
 0024035 
[AI War 2]  Crash/Exception
Exception Popup: "Planet UpdateVisualObj error at debugStage 2000"
new
NRSirLimboOct 26, 2020
 0024032 
[AI War 2]  Crash/Exception
Exception Popup: "RelatedEntity null on shot during TryWiringUpShotToTarget!"
new
NRSirLimboOct 25, 2020
 0024031 
[AI War 2]  GUI
Inaccuracy and error message in non-fleet hacking notifications
new
BreachOct 25, 2020
 00240231
[AI War 2]  Gameplay Issue
Train Guards without a train idle indefinitely
resolved (BadgerBadger)
GreatYngOct 25, 2020
 00240161
[AI War 2]  Bug - Other
Astro Train listed as small in planet alert
resolved (BadgerBadger)
GreatYngOct 25, 2020
 00240301
[AI War 2]  GUI
Typo in tip 'Mark Levels Go To 7 Instead of 5'
resolved (BadgerBadger)
BreachOct 25, 2020
 00240291
[AI War 2]  Suggestion
Need an appropriate comparison_type for an out-going damage comparison function.
new
CRCGamerOct 25, 2020
 0024028 
[AI War 2]  Crash/Exception
Exception Popup: "Exception in entity tooltip text generation at stage 30533"
new
NRSirLimboOct 24, 2020
 0024027 
[AI War 2]  Crash/Exception
Exception in entity tooltip text generation
new
UFOOct 24, 2020
 00240262
[AI War 2]  Bug - Gameplay
Unvulnerability of Ion Eye
new
UFOOct 24, 2020
 0024014 
[AI War 2]  Bug - Other
Eye invulnerability mentions incorrect number of guard posts
new
GreatYngOct 24, 2020
 00240201
[AI War 2]  GUI
White icons
new
UFOOct 24, 2020
 00221832
[AI War 2]  GUI
Victory Text is cut offOvalcircleOct 24, 2020
 00222061
[AI War 2]  GUI
Typo in victory screenVengerOct 24, 2020
 0024021 
[AI War 2]  GUI
Combat factory - wrong information about upgrade
new
UFOOct 24, 2020
 00240194
[AI War 2]  Crash/Exception
Unable to start custom gamecmlOct 24, 2020
 0024018 
[AI War 2]  Gameplay Issue
AI Drone Mark increases are inconsistent; an examination
new
GreatYngOct 23, 2020
 0024017 
[AI War 2]  Crash/Exception
Exception when saving starring GameSecond_Neg1ToPos_Differential_Clamped
new
GreatYngOct 23, 2020
 0024015 
[AI War 2]  Bug - Other
Active Eyes still mention the amount of ships they're outnumbered by
new
GreatYngOct 23, 2020
 00237704
[AI War 2]  Bug - Gameplay
Dark Spire Vengeance Generators never share energy
resolved (BadgerBadger)
GreatYngOct 23, 2020
 00238767
[AI War 2]  Bug - Gameplay
Threat clumps togetherIsielOct 22, 2020
 00240103
[AI War 2]  Gameplay Idea
Should waves that warp in on an AI planet and fly through normal space group move?
new
TechSY730Oct 21, 2020
 002399727
[AI War 2]  Gameplay Issue
Should Stationary Flagship Mode Default to Off?Strategic SageOct 21, 2020
 00215401
[AI War 2]  GUI
Minor faction/controlling faction galaxy map confusionBadgerBadgerOct 21, 2020
 00239752
[AI War 2]  Bug - Gameplay
AI-Allied Marauders Receiving AI Threat Waves
resolved (BadgerBadger)
CrabbyOct 21, 2020
 0024013 
[AI War 2]  Crash/Exception
RelatedEntity null on shot during TryWiringUpShotToTarget!
new
OvalcircleOct 20, 2020
 00239914
[AI War 2]  Bug - Gameplay
Anti-Minor factions fireteams with directional problems
new
ArnaudBOct 20, 2020
 00240122
[AI War 2]  Bug - Gameplay
AI reserves attrition to death when deep-striking is finished
resolved (BadgerBadger)
GreatYngOct 20, 2020
 00240112
[AI War 2]  Crash/Exception
Value out of range ingame, then during save; "(Unknown field being saved)"
new
AridesOct 20, 2020
 002400411
[AI War 2]  Bug - Gameplay
Waves budget stackingArnaudBOct 20, 2020
 0024008 
[AI War 2]  GUI
Map linking algorithm doesn't automatically update the map when selecting a different type
new
GreatYngOct 19, 2020
 0024007 
[AI War 2]  Bug - Other
Dyson Warp Gate mentions that is in Stationary Flagship Mode
new
GreatYngOct 19, 2020
 0024006 
[AI War 2]  Crash/Exception
TryWiringUpShotToTarget exception
new
GreatYngOct 19, 2020
 0024005 
[AI War 2]  GUI
Some small typo's in the custom start faction setup menu
new
GreatYngOct 19, 2020
 002239010
[AI War 2]  Gameplay Idea
New Fleet Movement ModesStrategic SageOct 19, 2020
 0024001 
[AI War 2]  GUI
Show range of decloakers
new
AsteroidOct 17, 2020
 00239763
[AI War 2]  Bug - Gameplay
Attack-move exhibits Pursuit-like or just downright weird behaviorsAsteroidOct 17, 2020
 0021739 
[AI War 2]  GUI
Strong Against is always "None" in C-click view for capturable fleets
new
AsteroidOct 17, 2020
 0023994 
[AI War 2]  GUI
Stationary flagship orders flair and tooltip shouldn't show for stationary "flagships"
new
TechSY730Oct 17, 2020
 00239951
[AI War 2]  Suggestion
When a flagship and flagship only is selected, allow it to listen to orders even if stationary flagship is set.
new
TechSY730Oct 17, 2020
 0024000 
[AI War 2]  Gameplay Idea
Cancel galaxy map orders by right-clicking on current planet
new
AsteroidOct 17, 2020
 0023944 
[AI War 2]  Suggestion
Visual indication of build range
new
AsteroidOct 17, 2020
 00239963
[AI War 2]  Bug - Other
Hacking turrets does not update their strength computation
new
TechSY730Oct 17, 2020
 00239186
[AI War 2]  Crash/Exception
Old Save DeserializationStrategic SageOct 17, 2020
 00238211
[AI War 2]  GUI
Typos in Astro Train depot description
resolved (BadgerBadger)
OvalcircleOct 17, 2020
 00219812
[AI War 2]  Balance Issue
Astro Train Suggestions -- Buffs and Features
resolved (BadgerBadger)
ZeusAlmightyOct 17, 2020
 00239922
[AI War 2]  Bug - Gameplay
AI not sending astro trains
resolved (BadgerBadger)
Miikka RyökäsOct 17, 2020
 00238556
[AI War 2]  Bug - Gameplay
Strength calculations don't include military command stations
new
RocketAssistedPuffinOct 17, 2020
 0023990 
[AI War 2]  Gameplay Idea
Forced close generation 1-2 DC
new
ArnaudBOct 17, 2020
 00239289
[AI War 2]  Bug - Gameplay
Group movement hard to removeAsteroidOct 17, 2020