| 0022623 | | | Nanocaust further issues | new | ArnaudB | Jan 15, 2020 |
| 0022622 | | | Crippled Flagship need ability to ignore forcefield on wormholes | new | ArnaudB | Jan 15, 2020 |
| 0022550 | 3 | | Blowing up turrets for Battlestations/citadels UI | new | ArnaudB | Jan 15, 2020 |
| 0022620 | | | RenderShip error: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the | new | Ryulong | Jan 15, 2020 |
| 0021648 | 7 | | Danger: CurrentFrameNumber changed from 176328 to 176329 during metalFlowContext! | | NRSirLimbo | Jan 15, 2020 |
| 0021680 | 2 | | Warning: PlannedMetalFlow from pool was already null! | | NRSirLimbo | Jan 15, 2020 |
| 0022618 | | | Modifications to capturables on planets | new | Admiral | Jan 14, 2020 |
| 0022609 | 8 | | Support factory engineers not rebuilding | | Ryulong | Jan 14, 2020 |
| 0022296 | 2 | | Too low Regenerator Golem weight seed? | | ArnaudB | Jan 14, 2020 |
| 0022617 | | | Explain what the different weapon tech types are specialized for | new | Fluffiest | Jan 14, 2020 |
| 0022606 | 3 | | Game crashes when picking linked ring map type | | Orelius | Jan 14, 2020 |
| 0022615 | 3 | | Unable to save game seemingly due to hidden error | | RocketAssistedPuffin | Jan 14, 2020 |
| 0022607 | 1 | | Give cloaked ships some alpha-strike power | | NRSirLimbo | Jan 14, 2020 |
| 0022612 | 1 | | Factory constructing ships while is being built | | Daniexpert | Jan 14, 2020 |
| 0022613 | 1 | | Enemy Flying Back And Forth | new | DefeatedByTheCat | Jan 14, 2020 |
| 0022580 | 7 | | Dyson spheres will often get taken back by a weak AI ursurper fleet | new | Ubifan | Jan 14, 2020 |
| 0022608 | 1 | | Typo in multiple Outguard descriptions | | Ryulong | Jan 14, 2020 |
| 0022499 | 5 | | Stack Ship Orders for improved visibility. | | NRSirLimbo | Jan 13, 2020 |
| 0022599 | 2 | | Exception Popup: GAAAH! We have a command we need to execute during frame 20074 but it's already frame 20075 | | NRSirLimbo | Jan 13, 2020 |
| 0022598 | 1 | | ArgumentOutOfRangeException | | Daniexpert | Jan 13, 2020 |
| 0021929 | | | Galaxy wide caps not shown in the UI | | AnnoyingOrange | Jan 13, 2020 |
| 0022586 | 1 | | Enemies not moving; firetimes NullReferenceException code 1400 | | Histidine | Jan 13, 2020 |
| 0022603 | | | Not all FRD ships attack Eyes | closed | NRSirLimbo | Jan 13, 2020 |
| 0022602 | | | Not all FRD ships attack Eyes | closed | NRSirLimbo | Jan 13, 2020 |
| 0022604 | 2 | | Not all FRD ships attack Eyes | new | NRSirLimbo | Jan 13, 2020 |
| 0022600 | | | Super-Stupid FRD Movement | new | NRSirLimbo | Jan 12, 2020 |
| 0022594 | 1 | | Error in popup text when capturing neutral planet | | Histidine | Jan 12, 2020 |
| 0022595 | 2 | | NullReferenceException with a spam of errors in the log | | Daniexpert | Jan 12, 2020 |
| 0022588 | 1 | | Exception: window: Window_OngoingMessageDisplay | | Daniexpert | Jan 12, 2020 |
| 0022589 | 1 | | Exception in DecollisionPlanning.DoEntityFramePlanningLogic_Collision | | Daniexpert | Jan 12, 2020 |
| 0022587 | 2 | | Error at planet entities display update stage 100: System.ArgumentOutOfRangeException | | Daniexpert | Jan 12, 2020 |
| 0022590 | 1 | | Steam showing game running after it was closed | | Daniexpert | Jan 12, 2020 |
| 0022573 | 1 | | Error log RenderShip error: System.ArgumentOutOfRangeException: Index was out of range | | NoMoreBlender | Jan 12, 2020 |
| 0022596 | 1 | | Exception in entity tooltip text generation | | Daniexpert | Jan 12, 2020 |
| 0022597 | 1 | | ArgumentOutOfRangeException | | Daniexpert | Jan 12, 2020 |
| 0022582 | 4 | | Forums & Mantis Errors (from Steam) | | Strategic Sage | Jan 12, 2020 |
| 0022491 | 7 | | Don't teleport reinforcements in if the player has overwhelming strength on the planet | resolved | Flypaste | Jan 12, 2020 |
| 0022569 | 2 | | Rebalance of hacking vs multiple AI opponents | new | Fluffiest | Jan 12, 2020 |
| 0022579 | | | When 2 dyson spheres exist, the AI will spawn 2 antagonizer but will only show one location | new | Ubifan | Jan 11, 2020 |
| 0022577 | | | Killing a spawned dyson antagonizer makes the dyson sphere golem warp gate icon on the galaxy map disappear | new | Ubifan | Jan 11, 2020 |
| 0022576 | | | Engineers from battlestations count as fleet for Eyes activation | new | ArnaudB | Jan 11, 2020 |
| 0022568 | 1 | | Remove crippled flagship scouting exploit | | Fluffiest | Jan 11, 2020 |
| 0022575 | 1 | | Automatic Ships/Drones (from support fleets and lone fleet) try to fight invisible mines | new | Ubifan | Jan 11, 2020 |
| 0022572 | | | Tech tooltip mismatch | new | Rivet | Jan 11, 2020 |
| 0022359 | 1 | | Minor faction lobby tweak | | Ovalcircle | Jan 10, 2020 |
| 0022533 | 3 | | RenderShip error: System.ArgumentOutOfRangeException | | Daniexpert | Jan 10, 2020 |
| 0020215 | 1 | | Networked Targeters: Gains range the more of itself there are on the planet. | | Chris_McElligottPark | Jan 10, 2020 |
| 0021740 | | | Phase 2 Overlord -- Ramp up difficulty and reward | | ZeusAlmighty | Jan 10, 2020 |
| 0022563 | 3 | | Self containing wormhole | | Rivet | Jan 10, 2020 |
| 0022198 | 1 | | Planet has a wormhole to itself | | Acuzik | Jan 10, 2020 |