| 0016980 | 2 | | Bjorked placement icons | | Cinth | Jun 3, 2015 |
| 0017013 | 2 | | Create a new type of district called the outpost. | | zebeast45 | Jun 3, 2015 |
| 0017045 | 1 | | Forests are exceedingly prevalent | | Shrugging Khan | Jun 3, 2015 |
| 0017041 | 1 | | Mapgen failing on tiny maps | | Miikka Ryökäs | Jun 3, 2015 |
| 0016969 | 1 | | "Notes" automatically closes when opened if the planet is under one of the buttons | new | Radiant Phoenix | Jun 3, 2015 |
| 0010886 | 6 | | Champion Design Interface Improvements | new | Aquohn | Jun 3, 2015 |
| 0016983 | 1 | | molecular refinery | | Cinth | Jun 3, 2015 |
| 0017009 | 4 | | Building sidebar is too high to fit into 1366x768 | | nas1m | Jun 3, 2015 |
| 0016488 | 4 | | Boarine Pelage | | ptarth | Jun 3, 2015 |
| 0017003 | 4 | | Shopping Mall entertainment value | | Cinth | Jun 3, 2015 |
| 0016940 | 2 | | Technology Tree: Info about next tech | new | Sounds | Jun 2, 2015 |
| 0017023 | | | Notification when building completed | new | mooncows | Jun 2, 2015 |
| 0017017 | | | Adjacency Bonus Confusion | new | mooncows | Jun 2, 2015 |
| 0017001 | 2 | | Office buildings entertain citizens | | tadrinth | Jun 2, 2015 |
| 0016991 | 1 | | Tiles can obscure building "status" | | Misery | Jun 2, 2015 |
| 0017012 | | | Dyson Sphere Planet Graphic | new | Radiant Phoenix | Jun 2, 2015 |
| 0016979 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | "Invulnerable" Hull Type | new | Radiant Phoenix | Jun 2, 2015 |
| 0015774 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Invulnerability - Visual Indicator | new | MondSemmel | Jun 2, 2015 |
| 0016994 | 3 | | Show District Radius During Placement | | Shrugging Khan | Jun 2, 2015 |
| 0016898 | 8 | | Understaffing damage on newly constructed building | | jerith | Jun 2, 2015 |
| 0017002 | 1 | | Right Click to Cancel when viewing a building | | ptarth | Jun 2, 2015 |
| 0016922 | 1 | | Escape closes build menu before detail window | | jerith | Jun 2, 2015 |
| 0016988 | 2 | | Warning before Attack on non-Hostile Target | new | Shrugging Khan | Jun 2, 2015 |
| 0016985 | 1 | | Disease wont cure | | Cinth | Jun 2, 2015 |
| 0016964 | 3 | | game is counting me as having negative energey out put when i clearly dont. | closed | crazyroosterman | Jun 2, 2015 |
| 0016835 | 1 | | Some kind of information to inform players of combat strength | | Hyfrydle | Jun 2, 2015 |
| 0016923 | 1 | | Disease wont cure | | Cinth | Jun 2, 2015 |
| 0016926 | 4 | | 5000 infected in 3000 pop. city? | | nas1m | Jun 2, 2015 |
| 0016868 | 5 | | Office buildings (possibly replacing banks) | | tadrinth | Jun 2, 2015 |
| 0016986 | 1 | | Mouse not bound to screen in multi monitor setup | | MayhemMike | Jun 2, 2015 |
| 0016960 | 2 | | Bulldozing buildings does not reduce their specific count | | Shrugging Khan | Jun 2, 2015 |
| 0016871 | 2 | | Transport won't unload for some reason. | new | Radiant Phoenix | Jun 1, 2015 |
| 0002944 | 2 | | Transports should show an error message when attempting to unload outside buildable area | new | FunnyMan | Jun 1, 2015 |
| 0016978 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Display system P value more prominently | new | Radiant Phoenix | Jun 1, 2015 |
| 0016462 | 1 | | Move Lander Records Recovery to first row | | ptarth | Jun 1, 2015 |
| 0016519 | 1 | | Have each of the level 1 tech give a one time boost of crowns. | | Eternaly_Lost | Jun 1, 2015 |
| 0016925 | 1 | | Reduce lag between extracting first resources and being able to use them | | tadrinth | Jun 1, 2015 |
| 0016931 | 3 | | Radar perspective view appears squashed | | Sounds | Jun 1, 2015 |
| 0016970 | | | Cannot overwrite save with a long list of saves | | Cinth | Jun 1, 2015 |
| 0016913 | 9 | | Exploration and Expansion Enhancement | | ptarth | Jun 1, 2015 |
| 0016839 | 1 | | Getting diseases every turn | | zebeast45 | Jun 1, 2015 |
| 0016775 | 2 | | Catching disease after disease from combat exposure? | | nas1m | Jun 1, 2015 |
| 0016833 | 4 | | Disease | | Cinth | Jun 1, 2015 |
| 0016689 | 1 | | Building status listed twice in building details | | nas1m | Jun 1, 2015 |
| 0016954 | 12 | | District Distances | | ptarth | Jun 1, 2015 |
| 0016972 | 3 | | City disappears after zooming out and in, | | Sounds | Jun 1, 2015 |
| 0016973 | | | City Management Screen: Layout & Interactions | new | Sounds | Jun 1, 2015 |
| 0016911 | 1 | | Buildings until lander upgrade should be how many I still need to build not total. | | Enrymion | May 31, 2015 |
| 0016884 | 6 | | Buildings Until Lander Upgrade Number not Updating | | SugeBearX | May 31, 2015 |
| 0016615 | 19 | | City Expansion Cheese | | ptarth | May 31, 2015 |