| 0016601 | 1 | | Negative meals (even though I have a surplus instead)? | | nas1m | Jun 12, 2015 |
| 0016545 | 1 | | Planet Rage inconsistant value | | YoukaiCountry | Jun 12, 2015 |
| 0017222 | | | Unlimited city size option | considering | kasnavada | Jun 12, 2015 |
| 0017185 | 5 | | Initial lander placement blue cloud shading is confusing and does not add anything. | | topper | Jun 11, 2015 |
| 0017208 | 1 | | amount of planet rage achualy generated dosent match the hud | | crazyroosterman | Jun 10, 2015 |
| 0017215 | 1 | | Game Crashed while shooting missiles / planes underground | | kasnavada | Jun 10, 2015 |
| 0017000 | 9 | | Lampshade screen refreshing | | ptarth | Jun 10, 2015 |
| 0017052 | 3 | | Building buildings while operating details screen | | mooncows | Jun 10, 2015 |
| 0017211 | 5 | | Huge tooltips | new | jerith | Jun 10, 2015 |
| 0016650 | 4 | | Vaccines are tranferable | considering | TheVampire100 | Jun 10, 2015 |
| 0016880 | 1 | | the embaseries racial selection list cuts of it icon. | | crazyroosterman | Jun 9, 2015 |
| 0017050 | 1 | | White squares on startup after alt tab,screenshot added | | mooncows | Jun 9, 2015 |
| 0017108 | 1 | | Fluff suggestion: Lander has a cloaking device | | nas1m | Jun 9, 2015 |
| 0016272 | | | Power item on GUI one turn behind | | mrhanman | Jun 9, 2015 |
| 0016501 | 1 | | Reinfection Rate | | ptarth | Jun 9, 2015 |
| 0016307 | 1 | | Quarantine kills those infected with any lethality of Toxin (if you don't have enough cash) | | ptarth | Jun 9, 2015 |
| 0016350 | 1 | | When you attack a building underneath one of your own with a bomber your building tiles turns red | feedback | ptarth | Jun 9, 2015 |
| 0016859 | 1 | | One Click Building info in Build Screen | | SugeBearX | Jun 9, 2015 |
| 0016948 | 1 | | Selection of a target to attack fails intermittently | feedback | Sounds | Jun 9, 2015 |
| 0017021 | 1 | | Some research topics are zero points | | windgen | Jun 9, 2015 |
| 0017027 | 1 | | Game has had a fatal error. | | P3X-639 | Jun 9, 2015 |
| 0017210 | 1 | | Spy placement causes exception | | ptarth | Jun 9, 2015 |
| 0017201 | 8 | | Adjacency bonus work from the placement of the building. | | kasnavada | Jun 9, 2015 |
| 0016917 | 2 | | Military buildings should tell their attack type. | | Enrymion | Jun 9, 2015 |
| 0017200 | 1 | | Evucks infect with a disease every one or two turn which impacts the whole population once angered | | kasnavada | Jun 9, 2015 |
| 0017209 | 1 | | Zenith Biolab Dome cut off by other tiles | | ptarth | Jun 9, 2015 |
| 0017205 | 5 | | Map Rotation | considering | ptarth | Jun 9, 2015 |
| 0017088 | 2 | | At the end of map buildings are cropped | | Elijah | Jun 9, 2015 |
| 0017206 | 1 | | Moving resource consumption to the buildings that use the resource | | ptarth | Jun 9, 2015 |
| 0017196 | 9 | | World deserialization Errors | | Cinth | Jun 8, 2015 |
| 0017179 | 2 | | Insufficient staffing damage on new building | | jerith | Jun 8, 2015 |
| 0017180 | 1 | | Tech tree short list order does not make sense | | topper | Jun 8, 2015 |
| 0016376 | 9 | | Sometimes techs cost 0 | | GarathJJ | Jun 8, 2015 |
| 0016513 | 11 | | Suggestion: Make spacebar a default confirm key | | topper | Jun 8, 2015 |
| 0017189 | 1 | | embaseries whont send diplomats to races whos language ive maxed out. | | crazyroosterman | Jun 8, 2015 |
| 0017173 | 1 | | Impossible to target embassies and spies when language is maxed | | kasnavada | Jun 8, 2015 |
| 0017188 | 1 | | writing is stuck at 0 percent. | | crazyroosterman | Jun 8, 2015 |
| 0017022 | 1 | | Middle Mouse when a details screen open already | | mooncows | Jun 8, 2015 |
| 0016915 | 3 | | Switching to another buildings details sceen. | | Enrymion | Jun 8, 2015 |
| 0017157 | 6 | | Alpine Mountains disappear | | Cinth | Jun 8, 2015 |
| 0017172 | 3 | | Adjacent Resources can no longer be claimed | | ptarth | Jun 8, 2015 |
| 0017199 | | | It's not always clear how to to deal with random events. | new | tigersfan | Jun 8, 2015 |
| 0017197 | | | Add in a separate "Phase" for combat. | | tigersfan | Jun 8, 2015 |
| 0017174 | 4 | | Police does not work when low population, so it does not reduce crime, so people die. | | kasnavada | Jun 8, 2015 |
| 0017040 | 7 | | graphic bug in menu and ingame | | Mo_oN | Jun 8, 2015 |
| 0017133 | 2 | | Adjacency bonus functionality for multi tile buildings | | Cinth | Jun 8, 2015 |
| 0017135 | 2 | | Toxin Screening killing off innocents | | Cinth | Jun 8, 2015 |
| 0016873 | 6 | | Allies just do nothing? | | nas1m | Jun 8, 2015 |
| 0017159 | 1 | | Invincible Diner | | nas1m | Jun 8, 2015 |
| 0017020 | 2 | | Aiming the cobalt bomb launcher | | Miikka Ryökäs | Jun 8, 2015 |