Viewing Issues 19251 - 19300 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00100421
[Valley 2]  Bug - Gameplay
Equipment with "Self-Immolation" verbage will break itselfkhadgarDec 20, 2012
 0010062 
[Valley 2]  Bug - Gameplay
Stone Shot description/behaviorZCaliberDec 20, 2012
 0010043 
[Valley 2]  Bug - UI
Damage values below 0.1 do not display floating text calloutskhadgarDec 20, 2012
 0010035 
[Valley 2]  Suggestion - General Idea
Make bouncing fireball enemy more distinguishable from its own projectiles
considering
GemzoDec 20, 2012
 00100275
[Valley 2]  Bug - Gameplay
Walking though corners on stragegic view
closed
nekobaronDec 20, 2012
 0010038 
[Valley 2]  Gameplay - Balance Issue
Enemy damage scales up too quickly compared to their health
considering
GemzoDec 20, 2012
 0010030 
[Valley 2]  Bug - Room Issues
Could not find Directory error
resolved
NanashiDec 20, 2012
 00100262
[Valley 2]  Artwork
Platform visibility in overlord's keepNanashiDec 19, 2012
 00100087
[AI War 1 / Classic]  Suggestion - New Features
Monobattle
new
OralordosDec 19, 2012
 0010023 
[AI War 1 / Classic]  Suggestion - Game Mechanics
Improve the intellegence of the allied to AI roaming enclaves (like fleeting)
new
TechSY730Dec 19, 2012
 0010022 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
"Backport" stat buffs of allied enclaves to enemy to all and allied to AI enclaves
new
TechSY730Dec 19, 2012
 00100074
[AI War 1 / Classic]  Crash/Exception
A random crash
assigned (keith.lamothe)
Tie-ViperDec 18, 2012
 0010020 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
CTRL Access outside of Game
new
RanakastraszDec 17, 2012
 00096232
[Shattered Haven]  Suggestion - Puzzle Mechanics
Doors that aren't lockedGameMaker24Dec 16, 2012
 00100063
[AI War 1 / Classic]  Suggestion - New Features
New AI type & Storyline – Nebula Wormhole Technologist
new
fishyDec 16, 2012
 00100091
[AI War 1 / Classic]  Bug - Other
New Allied Enclave Logic interferes with Ravenous Shadow mission
new
TechSY730Dec 15, 2012
 0009901 Zenith Power Generator still references cost
new
OralordosDec 13, 2012
 0010005 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
Give the duped Narrow Search options (ones that are from Zenith trader) special label
new
onyhowDec 13, 2012
 00100032
[AI War 1 / Classic]  Bug - Gameplay
Spire Starships don't get slowed down by the player's home force field.
new
Tie-ViperDec 12, 2012
 00100014
[AI War 1 / Classic]  Bug - Gameplay
Not all ships from waves/exogalactic strikeforces/CPA's attack and they end up pooling on one planet
considering (keith.lamothe)
lordrahlDec 11, 2012
 00100021
[AI War 1 / Classic]  Gameplay Issue
Tuethida Drones emit sound on self-attrition death
new
TechSY730Dec 11, 2012
 00100002
[Shattered Haven]  Suggestion - Puzzle Mechanics
Portals that warp player between sublevel tilesGameMaker24Dec 9, 2012
 00099281
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Allow Engineers to help maws 'eat'.
new
GUDareDec 9, 2012
 0009996 
[AI War 1 / Classic]  Bug - Gameplay
Turrets misplaced when Shift and Z are pressed
new
NPEDec 8, 2012
 00099551
[Shattered Haven]  Gameplay Idea
Scripted FG action, Is2PlayersGameMaker24Dec 8, 2012
 0009993 
[Shattered Haven]  Graphical Bug
No blue squares around sub-level exit from Main to A.GameMaker24Dec 8, 2012
 0009989 
[AI War 1 / Classic]  Bug - Other
When a ship gets engine damage, it sometimes takes several seconds to actually slow down (may be AI ships only)
new
TechSY730Dec 8, 2012
 000286922
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Give the "starship like" tier of fleet ships a hard cap in waves
closed (keith.lamothe)
TechSY730Dec 7, 2012
 00099801
[AI War 1 / Classic]  Crash/Exception
DESYNC
feedback (keith.lamothe)
TssbackusDec 5, 2012
 0009981 
[AI War 1 / Classic]  Gameplay Issue
Blade spawners and blades look too similar
new
TssbackusDec 3, 2012
 0009979 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Lightning Starships
new
TssbackusDec 3, 2012
 00099733
[Shattered Haven]  Bug - Gameplay
IsText skips lines of text during two-player mode.GameMaker24Dec 2, 2012
 00072745
[Valley 1]  Gameplay Idea
Reduce spell ranges
considering
BluddyDec 2, 2012
 000719015
[Valley 1]  Balance Issue
Flash of light lasts too long
considering
PenumbraDec 2, 2012
 0009974 
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Make friendly Enclaves use Neinzul Regeneration chambers
new
KahunaDec 2, 2012
 0009966 
[Shattered Haven]  Gameplay Idea
PlayerAt command that is specific to player 1 or player 2GameMaker24Dec 1, 2012
 00099342
[AI War 1 / Classic]  Suggestion - Game Mechanics
Make planets ineligible for FS shard spawn if another shard has previously spawned there
new
HistidineDec 1, 2012
 00099631
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Keys for showing tachyon, grav ranges
new
KDR_11kNov 28, 2012
 00099642
[AI War 1 / Classic]  Suggestion - New Features
Challenges!
new
TollNov 28, 2012
 0009962 
[AI War 1 / Classic]  Bug - Gameplay
Confused AI Ships on once friendly planet not responding to minor faction units
new
GUDareNov 28, 2012
 00099612
[AI War 1 / Classic]  Bug - Gameplay
Low shattered pillar palisade attack value
new
tmmNov 27, 2012
 0009960 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
CTRL: Don't auto-kite when under a force field
new
KDR_11kNov 27, 2012
 00097323
[Shattered Haven]  Suggestion - Puzzle Mechanics
New script condition: IsTwoPlayerGameMaker24Nov 25, 2012
 00099563
[Shattered Haven]  Gameplay Idea
FG objects with spaces in names.GameMaker24Nov 25, 2012
 00099543Clicking mouse to change script cursor locationGameMaker24Nov 25, 2012
 00099471
[AI War 1 / Classic]  Suggestion - AI Type Ideas
Deep Spacer AI
new
KDR_11kNov 25, 2012
 00099402
[AI War 1 / Classic]  Balance Issue
Spire Gravity Drain and Gravity Ripper have low-cap style properties
new
KDR_11kNov 24, 2012
 0009949 
[AI War 1 / Classic]  Suggestion - AI Type Ideas
Hacker AI
new
KDR_11kNov 24, 2012
 0009948 
[AI War 1 / Classic]  Suggestion - AI Type Ideas
All Seeing Eye AI
new
KDR_11kNov 24, 2012
 0009945 
[AI War 1 / Classic]  Gameplay Issue
Ravenous Shadow scenario is not fun.
new
KDR_11kNov 24, 2012