| 0010042 | 1 | | Equipment with "Self-Immolation" verbage will break itself | | khadgar | Dec 20, 2012 |
| 0010062 | | | Stone Shot description/behavior | | ZCaliber | Dec 20, 2012 |
| 0010043 | | | Damage values below 0.1 do not display floating text callouts | | khadgar | Dec 20, 2012 |
| 0010035 | | | Make bouncing fireball enemy more distinguishable from its own projectiles | considering | Gemzo | Dec 20, 2012 |
| 0010027 | 5 | | Walking though corners on stragegic view | closed | nekobaron | Dec 20, 2012 |
| 0010038 | | | Enemy damage scales up too quickly compared to their health | considering | Gemzo | Dec 20, 2012 |
| 0010030 | | | Could not find Directory error | resolved | Nanashi | Dec 20, 2012 |
| 0010026 | 2 | | Platform visibility in overlord's keep | | Nanashi | Dec 19, 2012 |
| 0010008 | 7 | | Monobattle | new | Oralordos | Dec 19, 2012 |
| 0010023 | | | Improve the intellegence of the allied to AI roaming enclaves (like fleeting) | new | TechSY730 | Dec 19, 2012 |
| 0010022 | | | "Backport" stat buffs of allied enclaves to enemy to all and allied to AI enclaves | new | TechSY730 | Dec 19, 2012 |
| 0010007 | 4 | | A random crash | | Tie-Viper | Dec 18, 2012 |
| 0010020 | | | CTRL Access outside of Game | new | Ranakastrasz | Dec 17, 2012 |
| 0009623 | 2 | | Doors that aren't locked | | GameMaker24 | Dec 16, 2012 |
| 0010006 | 3 | | New AI type & Storyline – Nebula Wormhole Technologist | new | fishy | Dec 16, 2012 |
| 0010009 | 1 | | New Allied Enclave Logic interferes with Ravenous Shadow mission | new | TechSY730 | Dec 15, 2012 |
| 0009901 | | | Zenith Power Generator still references cost | new | Oralordos | Dec 13, 2012 |
| 0010005 | | | Give the duped Narrow Search options (ones that are from Zenith trader) special label | new | onyhow | Dec 13, 2012 |
| 0010003 | 2 | | Spire Starships don't get slowed down by the player's home force field. | new | Tie-Viper | Dec 12, 2012 |
| 0010001 | 4 | | Not all ships from waves/exogalactic strikeforces/CPA's attack and they end up pooling on one planet | | lordrahl | Dec 11, 2012 |
| 0010002 | 1 | | Tuethida Drones emit sound on self-attrition death | new | TechSY730 | Dec 11, 2012 |
| 0010000 | 2 | | Portals that warp player between sublevel tiles | | GameMaker24 | Dec 9, 2012 |
| 0009928 | 1 | | Allow Engineers to help maws 'eat'. | new | GUDare | Dec 9, 2012 |
| 0009996 | | | Turrets misplaced when Shift and Z are pressed | new | NPE | Dec 8, 2012 |
| 0009955 | 1 | | Scripted FG action, Is2Players | | GameMaker24 | Dec 8, 2012 |
| 0009993 | | | No blue squares around sub-level exit from Main to A. | | GameMaker24 | Dec 8, 2012 |
| 0009989 | | | When a ship gets engine damage, it sometimes takes several seconds to actually slow down (may be AI ships only) | new | TechSY730 | Dec 8, 2012 |
| 0002869 | 22 | | Give the "starship like" tier of fleet ships a hard cap in waves | | TechSY730 | Dec 7, 2012 |
| 0009980 | 1 | | DESYNC | | Tssbackus | Dec 5, 2012 |
| 0009981 | | | Blade spawners and blades look too similar | new | Tssbackus | Dec 3, 2012 |
| 0009979 | | | Lightning Starships | new | Tssbackus | Dec 3, 2012 |
| 0009973 | 3 | | IsText skips lines of text during two-player mode. | | GameMaker24 | Dec 2, 2012 |
| 0007274 | 5 | | Reduce spell ranges | considering | Bluddy | Dec 2, 2012 |
| 0007190 | 15 | | Flash of light lasts too long | considering | Penumbra | Dec 2, 2012 |
| 0009974 | | | Make friendly Enclaves use Neinzul Regeneration chambers | new | Kahuna | Dec 2, 2012 |
| 0009966 | | | PlayerAt command that is specific to player 1 or player 2 | | GameMaker24 | Dec 1, 2012 |
| 0009934 | 2 | | Make planets ineligible for FS shard spawn if another shard has previously spawned there | new | Histidine | Dec 1, 2012 |
| 0009963 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Keys for showing tachyon, grav ranges | new | KDR_11k | Nov 28, 2012 |
| 0009964 | 2 | | Challenges! | new | Toll | Nov 28, 2012 |
| 0009962 | | | Confused AI Ships on once friendly planet not responding to minor faction units | new | GUDare | Nov 28, 2012 |
| 0009961 | 2 | | Low shattered pillar palisade attack value | new | tmm | Nov 27, 2012 |
| 0009960 | | | CTRL: Don't auto-kite when under a force field | new | KDR_11k | Nov 27, 2012 |
| 0009732 | 3 | | New script condition: IsTwoPlayer | | GameMaker24 | Nov 25, 2012 |
| 0009956 | 3 | | FG objects with spaces in names. | | GameMaker24 | Nov 25, 2012 |
| 0009954 | 3 | | Clicking mouse to change script cursor location | | GameMaker24 | Nov 25, 2012 |
| 0009947 | 1 | | Deep Spacer AI | new | KDR_11k | Nov 25, 2012 |
| 0009940 | 2 | | Spire Gravity Drain and Gravity Ripper have low-cap style properties | new | KDR_11k | Nov 24, 2012 |
| 0009949 | | | Hacker AI | new | KDR_11k | Nov 24, 2012 |
| 0009948 | | | All Seeing Eye AI | new | KDR_11k | Nov 24, 2012 |
| 0009945 | | | Ravenous Shadow scenario is not fun. | new | KDR_11k | Nov 24, 2012 |