| 0009942 | | | Intercept and slicer drones still spawn individually. | new | KDR_11k | Nov 24, 2012 |
| 0009941 | | | Camouflager AI can hide Core Sentinel Posts | new | KDR_11k | Nov 24, 2012 |
| 0009939 | 2 | | Increase range of Neinzul fireflies' death explosion along with strength | new | martyn_van_buren | Nov 23, 2012 |
| 0009935 | | | New Red AIs | new | Kahuna | Nov 22, 2012 |
| 0009869 | 1 | | FG placements on stairs. | | GameMaker24 | Nov 21, 2012 |
| 0009720 | 2 | | In the Choose a Level screen, ESC closes the editor instead of the menu. | | GameMaker24 | Nov 21, 2012 |
| 0009842 | 2 | | Tools placed on a bridge are invisible. | | GameMaker24 | Nov 21, 2012 |
| 0009933 | | | mini fortress ship cap is wrong. | new | Tssbackus | Nov 21, 2012 |
| 0009932 | | | engines wont repair under shield under attack | new | motai | Nov 21, 2012 |
| 0009930 | 1 | | No line breaks in CounterHacking Log | | ussdefiant | Nov 21, 2012 |
| 0009931 | 1 | | UnhandledError with regard to Friendly Enclaves | | ussdefiant | Nov 21, 2012 |
| 0009917 | 2 | | Custom Search (Narrow) unpauses game | | contingencyplan | Nov 20, 2012 |
| 0009344 | 3 | | Spire Railcluster Polycrystal hull seems strange with light hull damage bonus | | TechSY730 | Nov 20, 2012 |
| 0009915 | 3 | | Like Engineers, make Zenith Medic Frigate not auto-repair units with a high M+C/s cost | new | zoutzakje | Nov 19, 2012 |
| 0009920 | 3 | | Fallen Spire Exogalactic Fleet not winning on it own in a timely manner | | Eternaly_Lost | Nov 19, 2012 |
| 0009844 | 1 | | I own the modules on the Imperial spire fleet | | Lancefighter | Nov 19, 2012 |
| 0009910 | 1 | | Warp Jammer Command Station remains can still be rebuilt during "cannot build command station here" cooldown time | | TechSY730 | Nov 19, 2012 |
| 0009564 | 17 | | Command Station Rebuild Delay is losing me games; not fun | | Sunshine | Nov 19, 2012 |
| 0008942 | 1 | | Remains Rebuilders should prioritize Command Center remains | | DrTall | Nov 19, 2012 |
| 0009904 | 7 | | [AS] Make "Large" Enemy Starbases invulnerable until all smaller starbases are destroyed | new | leb0fh | Nov 19, 2012 |
| 0009919 | 2 | | Black Hole Golem | new | Valorian_Nova | Nov 19, 2012 |
| 0009556 | 2 | | Make station upgrades not need the wait to rebuild | | RandomAxis | Nov 18, 2012 |
| 0002801 | 20 | | Friendly Nienzul enclaves not spawning | | TechSY730 | Nov 18, 2012 |
| 0009913 | 8 | | multi level campaign (sorry for any bad grammar & spelling) | new | gamewarlord777 | Nov 17, 2012 |
| 0009924 | 1 | | Vanishing Hedges | | GameMaker24 | Nov 17, 2012 |
| 0009921 | | | Spawn point graphics | new | GameMaker24 | Nov 17, 2012 |
| 0009918 | 1 | | Nebula Speed Boost | | Radiant Phoenix | Nov 16, 2012 |
| 0009572 | 2 | | Annihilator heavy antimatter weapon | new | KDR_11k | Nov 16, 2012 |
| 0009916 | 2 | | Energy Lance turret using extra energy for damage | new | Hearteater | Nov 16, 2012 |
| 0009912 | 4 | | Production stall when using many docks to produce identical ships | new | OzoneGrif | Nov 14, 2012 |
| 0009908 | 2 | | Botnet Golem causes both exo's AND a +100 AIP on repair | new | zoutzakje | Nov 14, 2012 |
| 0009909 | 2 | | AI FF immune units still like to target FF modules | new | TechSY730 | Nov 14, 2012 |
| 0009911 | | | Wrong Firepower Displayed on Overview Map | new | TechSY730 | Nov 14, 2012 |
| 0009905 | 2 | | Allow some Special Forces ships to go into threat fleet when SF is near cap (or some other cutoff). | new | TechSY730 | Nov 14, 2012 |
| 0009907 | | | pause command/button doesnt work in ctrl screen | new | motai | Nov 14, 2012 |
| 0009906 | | | Sentinel and Enforcer | new | KDR_11k | Nov 13, 2012 |
| 0009900 | 6 | | AI eye triggering while under the limit. | | Niwantaw | Nov 13, 2012 |
| 0009863 | 18 | | Desync | | Lancefighter | Nov 13, 2012 |
| 0009672 | 3 | | EMPed Carrier spawns no ships | | Drin | Nov 13, 2012 |
| 0009759 | 2 | | Carrier unit combination fails to work | | Lord Of Nothing | Nov 13, 2012 |
| 0009872 | 2 | | Spire Shadow Frigate missing art assets. | | Deus Draco | Nov 13, 2012 |
| 0009902 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Re-director Rally post Control Group | new | Ranakastrasz | Nov 12, 2012 |
| 0009898 | 4 | | Fallen Spire campaign fails to work right from the start and got stuck | new | zoutzakje | Nov 12, 2012 |
| 0009888 | 1 | | AI Plot: subcommanders | new | Faulty Logic | Nov 11, 2012 |
| 0009637 | 2 | | Vulture | considering | GameMaker24 | Nov 11, 2012 |
| 0009897 | | | Flies can fly through walls. | | GameMaker24 | Nov 11, 2012 |
| 0009895 | | | Identical shelves | | GameMaker24 | Nov 11, 2012 |
| 0009450 | 11 | | New AI Plot - Super Guardians | new | Wingflier | Nov 11, 2012 |
| 0009894 | 1 | | Cerberus Station | new | KDR_11k | Nov 11, 2012 |
| 0009890 | | | Global script searching | | GameMaker24 | Nov 10, 2012 |