Viewing Issues 19401 - 19450 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00098154
[AI War 1 / Classic]  Bug - Gameplay
Defender map not spawning any attack waves
resolved (keith.lamothe)
GithOct 27, 2012
 0009823 
[AI War 1 / Classic]  Suggestion - AI Type Ideas
Toll-gate AI
new
KDR_11kOct 26, 2012
 0009822 
[AI War 1 / Classic]  Suggestion - Game Mechanics
Suggestion: Make Build To Warp Gate Toggle-able
new
SwitchOct 26, 2012
 00098162
[AI War 1 / Classic]  Bug - Gameplay
Some AI Craft perfectly follow cloaked human starships on their planet without firing or any sort of giveaway
new
2501Oct 26, 2012
 0009820 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
Gravity Reverter Drone
new
KDR_11kOct 26, 2012
 0009819 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Chaos/Evil Fog Machine
new
KDR_11kOct 26, 2012
 00098127
[AI War 1 / Classic]  Bug - Other
Champions do not always spawn on my planet
resolved (keith.lamothe)
LancefighterOct 26, 2012
 0009818 
[AI War 1 / Classic]  Suggestion - New Features
Nebula Mission Suggestion - Gauntlet Run
new
leb0fhOct 26, 2012
 00098171AI Gravity Drone has unknown reload time
new
KahunaOct 26, 2012
 00098145
[AI War 1 / Classic]  Suggestion - New Features
Persistent overall stats for each profile.
new
Negative1Oct 25, 2012
 00091603
[AI War 1 / Classic]  Bug - Other
Built 4 Spire City Hubs in one sector
assigned (keith.lamothe)
Valorian_NovaOct 25, 2012
 0009813 
[AI War 1 / Classic]  Bug - Gameplay
Laser turret remains in middle of nowhere
new
LancefighterOct 24, 2012
 00098101
[AI War 1 / Classic]  Gameplay Issue
"Extra Champion" Player can purchase from the Zenith Trader
resolved (keith.lamothe)
CoppermantisOct 24, 2012
 00092741
[AI War 1 / Classic]  Suggestion - Game Mechanics
Champions buy from the Ztrader
resolved (keith.lamothe)
bonreuOct 24, 2012
 00098113
[Shattered Haven]  Graphical Bug
"Dust Storm" caused by leaving and returning to the game window.GameMaker24Oct 24, 2012
 00097834
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Neinzul Enclave Transport
new
KDR_11kOct 24, 2012
 0009809 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Shield Breaker
new
KDR_11kOct 23, 2012
 00096258
[Shattered Haven]  Bug - Gameplay
Deep water teleportationGameMaker24Oct 23, 2012
 00095872
[Shattered Haven]  Bug - Audio
Music files are not found by the game.GameMaker24Oct 23, 2012
 0009808 
[Shattered Haven]  Bug - Specific Puzzle Issue
Rainy ruins inconsistent rain near rooftops.GameMaker24Oct 23, 2012
 00095305
[Shattered Haven]  Suggestion - Enemy Ideas
Grays to respect personal space amongst themselves.GameMaker24Oct 23, 2012
 0009807 
[Shattered Haven]  Bug - Other
Willis does a chicken run in the demo.GameMaker24Oct 23, 2012
 00098036
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Spire Gravity Rippers and AI anti-shard waves targeting homeworld first make otherwise trivial shard recovery impossible
considering (keith.lamothe)
2501Oct 22, 2012
 00097808
[AI War 1 / Classic]  Crash/Exception
Crash when saving
closed (keith.lamothe)
CoppermantisOct 22, 2012
 0009805 
[AI War 1 / Classic]  Bug - Gameplay
DS Wraith do not respect FFs
new
CinthOct 22, 2012
 0009802 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Dark Spire vengeance and shadowblade ships listed together on sidebar summary
new
Spikey00Oct 22, 2012
 00098041
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Indication of force field damage reduction
new
VolatarOct 22, 2012
 00097762
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
IRE Guardians
new
VolatarOct 22, 2012
 00097651
[AI War 1 / Classic]  Bug - Gameplay
Ravenous Shadow speed setting
resolved (keith.lamothe)
CinthOct 22, 2012
 00097991
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Indicator for champion's shield % on top toolbar too dark
resolved (keith.lamothe)
Spikey00Oct 22, 2012
 00097955
[AI War 1 / Classic]  Bug - Gameplay
Extra Wormhole Guard Post not at a wormhole
resolved (keith.lamothe)
VolatarOct 22, 2012
 00097913
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Ravenous Shadow on Blitz Speed
resolved (keith.lamothe)
CoppermantisOct 22, 2012
 00097961
[AI War 1 / Classic]  Bug - Gameplay
AI and Neinzul Scapegoats
resolved (keith.lamothe)
SwitchOct 22, 2012
 00097982
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
Wormhole management
closed (keith.lamothe)
menzel72Oct 22, 2012
 00097782Champion module interface can be fried.
resolved (keith.lamothe)
Faulty LogicOct 22, 2012
 00035293Bug under Stats-Military tab
resolved (keith.lamothe)
VolatarOct 22, 2012
 00097723
[AI War 1 / Classic]  Bug - Other
Unhandled Eror
resolved (keith.lamothe)
CinthOct 22, 2012
 00097742
[AI War 1 / Classic]  Bug - Gameplay
Specialist Achievement Bug
resolved (keith.lamothe)
JeffersnOct 22, 2012
 00097921
[AI War 1 / Classic]  Gameplay Issue
Deactivating the white flash from emp and ai tachyon
resolved (keith.lamothe)
JeffersnOct 22, 2012
 00097861
[AI War 1 / Classic]  Bug - Gameplay
Nebula Large Starbase Repair Issue
resolved (keith.lamothe)
KronicOct 22, 2012
 00097972
[AI War 1 / Classic]  Bug - Gameplay
Wormhole allied guard posts not healing champion
resolved (keith.lamothe)
menzel72Oct 22, 2012
 00098011
[AI War 1 / Classic]  Bug - Gameplay
Core Shield Generators not spawning in 6.0
closed (keith.lamothe)
AchromaticSkyOct 22, 2012
 00097755
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Turrets and Defenses
IRE Turrets
new
VolatarOct 21, 2012
 0009794 
[Shattered Haven]  Bug - Other
Stacked FG via script floats to the right.GameMaker24Oct 20, 2012
 0009790 
[AI War 1 / Classic]  Suggestion - Game Mechanics
Optional mechanic: Expenses increase AIP
new
KDR_11kOct 20, 2012
 0009789 
[AI War 1 / Classic]  Graphical Bug
Teleporting leeches too long for summary
new
TollOct 20, 2012
 00097852
[AI War 1 / Classic]  Bug - Gameplay
Jumping to a Transported Science Ship causes Unhandled Errors
assigned (keith.lamothe)
JeffersnOct 20, 2012
 0009784 The Core AIs tech level is II
new
KahunaOct 20, 2012
 0009781 
[AI War 1 / Classic]  Bug - Other
achievement " Win on 80-Planet Map" does not trigger on a maze map
new
PatOct 20, 2012
 0009779 
[AI War 1 / Classic]  Bug - Other
AI Z Elec Bomber in planetary roamer mode, but not actually roaming
new
TechSY730Oct 19, 2012