| 0004696 | | | Add consciousness shard caches to forest areas | closed | c4sc4 | Jan 27, 2012 |
| 0004685 | | | Characters with two first names | | Itchykobu | Jan 27, 2012 |
| 0004754 | 2 | | more variety for stash rooms | resolved | laughing_man | Jan 27, 2012 |
| 0004305 | 2 | | Add minimap for strategy map | closed | orzelek | Jan 27, 2012 |
| 0003328 | 15 | | Hostile Plant: Stinging Nettles | | Chris_McElligottPark | Jan 27, 2012 |
| 0004343 | 1 | | Suggestion: Make the surface chunk tooltip in dungeon map with resource guards state guards are here. | | c4sc4 | Jan 27, 2012 |
| 0003929 | | | Enemy health bars are hidden behind the message box | | c4sc4 | Jan 27, 2012 |
| 0004684 | 2 | | Do resource guarding mobs always have to appear in the last surface node? | resolved | Dizzard | Jan 27, 2012 |
| 0004675 | | | Keep amoeba bosses indoors | | FallingStar | Jan 27, 2012 |
| 0004669 | 3 | | Dragons scare description text away. | | jerith | Jan 27, 2012 |
| 0004665 | | | Less random building loot | closed | Archonsod | Jan 27, 2012 |
| 0004655 | | | World Map tooltip for regions with vertex pylons, guarding monster description wrong. | | c4sc4 | Jan 27, 2012 |
| 0004637 | | | "Invisible Single-Tile Background2 Blocker"? | | c4sc4 | Jan 27, 2012 |
| 0004642 | 3 | | Difficulty factor between levels higher than ideal | | Jerebaldo1 | Jan 27, 2012 |
| 0004214 | 3 | | Add a note to the bat scroll about not wearing any protection | | Toll | Jan 27, 2012 |
| 0004629 | | | Douse Monster Nest tooltip typo | | c4sc4 | Jan 27, 2012 |
| 0004624 | 11 | | More sense of reward needed | resolved | lisa107b | Jan 27, 2012 |
| 0004623 | 30 | | More player guidance needed in game | | lisa107b | Jan 27, 2012 |
| 0004617 | | | Background objects interfere with inventory descriptions | | Itchykobu | Jan 27, 2012 |
| 0004612 | 2 | | Tempestuous soundtrack to character selection after perishing in a windstorm. | | jerith | Jan 27, 2012 |
| 0004611 | 7 | | Character selection does not always list cold resistance. | | jerith | Jan 27, 2012 |
| 0004417 | 3 | | Varied gem veins? | closed | martyn_van_buren | Jan 27, 2012 |
| 0004555 | 9 | | Giant Skelebot Boss: bit stupid | resolved | zebramatt | Jan 27, 2012 |
| 0004543 | 3 | | Strategic map - switching settlement to retain current view | closed | zebramatt | Jan 27, 2012 |
| 0004609 | 10 | | Ride the Lightning's affect remains the same whilst mana cost decreases. | | Terraziel | Jan 27, 2012 |
| 0004598 | 10 | | Multiple strategic options per region may be problematic. | | Armanant | Jan 27, 2012 |
| 0004606 | 1 | | Add ability to auto-sort inventory (commodity one mainly) | resolved | orzelek | Jan 27, 2012 |
| 0004605 | 1 | | Guardian stones are very enthusiastic about logging their healing powers. | | jerith | Jan 27, 2012 |
| 0004600 | | | Paused tooltips show interesting features. | | jerith | Jan 27, 2012 |
| 0004572 | 1 | | Skelebot Sniper shots sometimes knock forwards instead of back. | | jerith | Jan 27, 2012 |
| 0004583 | 3 | | Have more varied Rooms | resolved | herobago | Jan 27, 2012 |
| 0004581 | | | Incorrect spelling of 'precipitation'. | | PaxTechnomancer | Jan 27, 2012 |
| 0004576 | 1 | | Boss battles: Randomized move and attack patterns | resolved | Spork | Jan 27, 2012 |
| 0004557 | | | Dynamic mouse camera: extra settings | | zebramatt | Jan 27, 2012 |
| 0004569 | | | Skelebot Snipers like to hug walls. | | jerith | Jan 27, 2012 |
| 0004070 | 2 | | Enemy Rhino logic still needs tweaking. | | tigersfan | Jan 27, 2012 |
| 0004559 | | | Shard mini inventory row | closed | zebramatt | Jan 27, 2012 |
| 0004560 | | | Bug when going to the menu while holding a movement key | | Commiesalami | Jan 27, 2012 |
| 0005181 | 1 | | Giant blue amoeba shots pass through crates | | Bossman | Jan 27, 2012 |
| 0005492 | 1 | | Monsters reset if paused for too long | | Toll | Jan 27, 2012 |
| 0005489 | 2 | | Suggest text pass on unlockables digest | | GrimerX | Jan 27, 2012 |
| 0005487 | 2 | | Warping back into chunk put me on the other side, allowing me to bypass much of the chunk | closed | GrimerX | Jan 27, 2012 |
| 0005486 | 1 | [Valley 1] Suggestion - Balancing Issues | Battlefield piercing rule algo | | Jerebaldo1 | Jan 27, 2012 |
| 0004440 | 2 | | New ghost types | considering | Itchykobu | Jan 26, 2012 |
| 0004274 | 1 | | Auto-assign rescued NPCs to available housing. | | jerith | Jan 26, 2012 |
| 0004534 | 2 | | Trap room (& character trait) blue sky enhancements | resolved | zebramatt | Jan 26, 2012 |
| 0004396 | 2 | | 1000% Ambient cold resistance | | Spork | Jan 26, 2012 |
| 0004510 | | | Person icon indicates worker traits | closed | Baleyg | Jan 26, 2012 |
| 0004508 | | | Person icon indicates if worker is skilled | closed | Baleyg | Jan 26, 2012 |
| 0004500 | 1 | | T-key toggles in world map | closed | wingsofdomain | Jan 26, 2012 |