Viewing Issues 23951 - 24000 / 28625

  IDCategorySummaryStatusReporterUpdated 
 0004906 
[Valley 1]  Suggestion
Overview for the world map
closed
ArmanantJan 27, 2012
 0004908 
[Valley 1]  Graphical Bug
Tooltips might need summarizing or scrollbars?
resolved (keith.lamothe)
ArmanantJan 27, 2012
 00049041
[Valley 1]  Gameplay Issue
No incentive for multiple settlements
closed
ArmanantJan 27, 2012
 0004901 
[Valley 1]  Bug - Other
Rhino mob appearing in the sea
resolved
DizzardJan 27, 2012
 00048181
[Valley 1]  Bug - Other
Gamepad Reticle can not be turned off when Gamepad detectedCarnival73Jan 27, 2012
 00044967
[Valley 1]  GUI
NPC's at wind shelters don't show on strategic map
closed (keith.lamothe)
orzelekJan 27, 2012
 00041862
[Valley 1]  Gameplay Idea
Add in the distance lieutenants are summoned in the tooltip for overlords.TollJan 27, 2012
 00048751
[Valley 1]  Balance Issue
Tidal Wave spell is too expensive for its powerKDR_11kJan 27, 2012
 00048636
[Valley 1]  Gameplay Issue
One-way ductSmiling SpectreJan 27, 2012
 00048881
[Valley 1]  Gameplay Idea
Make it easier to shift multiple commodities
closed
AlexxKayJan 27, 2012
 0004864 
[Valley 1]  GUI
There is no immediate change of room colorSmiling SpectreJan 27, 2012
 0004857 
[Valley 1]  Graphical Bug
Background stops animating while standing on "The Deeps"PenumbraJan 27, 2012
 0004855 
[Valley 1]  Gameplay Idea
Increase maximum distance to make a road between wind shelters to nine regions
closed
BossmanJan 27, 2012
 0004853 
[Valley 1]  GUI
Typo: Adviser Guardian Stone tip 16BossmanJan 27, 2012
 00048511
[Valley 1]  Suggestion
NPCs lining up during strategic work
closed
AragonLAJan 27, 2012
 00048501
[Valley 1]  Gameplay Idea
Strategic and Settlement map panning with right cilck
closed (keith.lamothe)
AragonLAJan 27, 2012
 00046501
[Valley 1]  Balance Issue
rhino and decoy fireworks still say they scale up to 5 levels or player level instead of the new 10Jerebaldo1Jan 27, 2012
 00048411
[Valley 1]  Gameplay Idea
Sound when creeping death hits something
resolved
martyn_van_burenJan 27, 2012
 000440624
[Valley 1]  Crash/Exception
0.510 Possibly Causing Freezing & Forcing Reboot on MacJamesMoweryJan 27, 2012
 00046263
[Valley 1]  Bug - Other
Sniper Skelebots seem to be afraid of the player (again)tigersfanJan 27, 2012
 00042511
[Valley 1]  Gameplay Issue
Overlords referred to as 'they'BobTheJanitorJan 27, 2012
 0004801 
[Valley 1]  Gameplay Issue
Trying to place a building in invalid location should not create a popup
closed (keith.lamothe)
GrimerXJan 27, 2012
 00047961
[Valley 1]  GUI
Casting while scrolling message logPlasmaChromaJan 27, 2012
 00047553
[Valley 1]  Bug - Other
Wind shelters with little yellow hearts
resolved
allisonJan 27, 2012
 00047932
[Valley 1]  Suggestion
Change graphics of monster spawners
closed
BluddyJan 27, 2012
 0004784 
[Valley 1]  Suggestion
Boss Room Modifiers
resolved
ItchykobuJan 27, 2012
 00047831
[Valley 1]  GUI
Dark Blue text hard to read against brown background
closed (keith.lamothe)
AlexxKayJan 27, 2012
 0004778 
[Valley 1]  Graphical Bug
Light effects not in sync with damaging/destroying world objectszebramattJan 27, 2012
 00047424
[Valley 1]  Gameplay Idea
Large Flashing Warning if not wearing Snow/Heatsuit
resolved
mrhanmanJan 27, 2012
 00045472
[Valley 1]  Gameplay Idea
Don't reset NPC selection when switching between Strategy Map and Settlement Management views
closed
friedmutantJan 27, 2012
 00047183
[Valley 1]  Gameplay Issue
No entry point for higher levels of building
resolved
Smiling SpectreJan 27, 2012
 00047433
[Valley 1]  Bug - Other
Evil tower not marking as completedFallingStarJan 27, 2012
 00047812
[Valley 1]  Gameplay Idea
Give settlements the tools/training to protect themselves from mobs.
closed (keith.lamothe)
DizzardJan 27, 2012
 0004782 
[Valley 1]  Gameplay Issue
Settlement NPCs should be more concerned about rampaging monsters than overlords
resolved
BossmanJan 27, 2012
 00047215
[Valley 1]  Balance Issue
Too much platforms!Smiling SpectreJan 27, 2012
 0004764 
[Valley 1]  Gameplay Issue
Upsize the < > buttons in the settlement management screen
closed
oobleckthegreenJan 27, 2012
 0004746 
[Valley 1]  GUI
Inventories menu will reset inventory to default state (closed, consumables) if inventory is openGrimerXJan 27, 2012
 00054941
[Valley 1]  Suggestion - Balancing Issues
[0.564] Unfair advantage in new mission typeEfrencechtJan 27, 2012
 0004747 
[Valley 1]  Note To Test
Check 'i' keybinding flowGrimerXJan 27, 2012
 0004740 
[Valley 1]  Suggestion
Previous tier spell stats visible when crafting higher level spells
closed
HyfrydleJan 27, 2012
 0004768 
[Valley 1]  Bug - Other
Esc keeps movment keys heldPattyGJan 27, 2012
 0004759 
[Valley 1]  Gameplay Idea
Reset double jump cooldown on landing
resolved
allisonJan 27, 2012
 00047661
[Valley 1]  Gameplay Idea
Allow filtering of world event log
closed (keith.lamothe)
allisonJan 27, 2012
 00047321
[Valley 1]  Gameplay Idea
Viewing chunk maps for other rooms of the dungeon you're in
resolved
wyvern83Jan 27, 2012
 0004727 
[Valley 1]  Gameplay Issue
UG cave systems not in region details on over/strategic map
closed
wyvern83Jan 27, 2012
 0004716 
[Valley 1]  Gameplay Idea
Pylons to attack in-chunk
closed
Nice SaveJan 27, 2012
 00047451
[Valley 1]  Crash/Exception
OutOfMemoryException
resolved (keith.lamothe)
ArmanantJan 27, 2012
 0004705 
[Valley 1]  Gameplay Idea
"Boiler Tank" should have more HPGrimerXJan 27, 2012
 00047084
[Valley 1]  Gameplay Idea
Take shields off the the global spell cooldown.
resolved
stblrJan 27, 2012
 0004698 
[Valley 1]  GUI
Renaming settlers bug
resolved (keith.lamothe)
DizzardJan 27, 2012