Viewing Issues 13001 - 13050 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00160731
[Bionic Dues]  Audio Work
Mute game sounds and music when alt-tabbed.ParadoxSongDec 22, 2014
 0016068 
[AI War 1 / Classic]  Bug - Other
Gravity drain wave causes massive framerate drop
assigned (keith.lamothe)
ShadouDec 7, 2014
 0016067 
[The Last Federation]  Suggestion
There's no use for Pilots of a destroyed race. Thoraxian/Peltian
considering (Chris_McElligottPark)
Admiral ObviousDec 5, 2014
 00160602
[The Last Federation]  Bug - Gameplay
Burlists seem to not want to invade Obsura planets.
feedback (keith.lamothe)
Eternaly_LostDec 3, 2014
 00160621
[AI War 1 / Classic]  Crash/Exception
Engine error: NullReferenceException, ForegroundObject.RenderHealth
assigned (keith.lamothe)
Spikey00Dec 3, 2014
 00157915
[AI War 1 / Classic]  Bug - Other
Game screen blacks out and throws a "ErrorsReportedByEngine" error in the log
resolved (keith.lamothe)
FluidDynamiteDec 3, 2014
 0016065 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Zenith trader should be invulnerable
acknowledged
Spikey00Dec 2, 2014
 00160471
[The Last Federation]  Bug - Other
Achievement 'Prometheus' not unlocked when it should
resolved (keith.lamothe)
giftgruenDec 1, 2014
 00160464Thoraxianes are spamming the chatter again!!!
resolved (keith.lamothe)
BackgroundcDec 1, 2014
 00160551
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Modifications to control group repair behavior for CTRL's "suspend if resources less than"
acknowledged
Spikey00Nov 30, 2014
 0016064 
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Crunch carrier salvo shots, or crunch masses of carriers into something else
acknowledged
Spikey00Nov 30, 2014
 0016052 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Line place dialog instructions should be moved to the bottom right
acknowledged
Spikey00Nov 30, 2014
 0016053 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Line place mode should not catch middle mouse buttons as 'confirm'
acknowledged
Spikey00Nov 30, 2014
 0016056 
[AI War 1 / Classic]  Suggestion - Game Mechanics
Unified engineer 'point' system granted by command stations
acknowledged
Spikey00Nov 30, 2014
 0016054 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Build icon for core bulletproof fighters is of the basic fighters'
acknowledged
Spikey00Nov 30, 2014
 0016057 
[AI War 1 / Classic]  Suggestion - Game Mechanics
Counter-missile turret mechanics to protector starship mechanics, extra anti-munition type turrets
acknowledged
Spikey00Nov 30, 2014
 0016058 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
MK3 missile warheads should be translocation-immune
acknowledged
Spikey00Nov 30, 2014
 0016059 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
EMP should also affect units in carriers
acknowledged
Spikey00Nov 30, 2014
 0016061 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Spirecraft scouts should be immune to EMP
acknowledged
Spikey00Nov 30, 2014
 0016063 
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Crunching partially-full AI carriers together
acknowledged
Spikey00Nov 30, 2014
 00160511
[AI War 1 / Classic]  Crash/Exception
UnhandledErrors
assigned (keith.lamothe)
Spikey00Nov 29, 2014
 0016050 
[AI War 1 / Classic]  Bug - Gameplay
Spire cities "must be friendly for construction" condition
acknowledged
Spikey00Nov 26, 2014
 0016049 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Hacking devices should be blind
acknowledged
Spikey00Nov 25, 2014
 0016048 
[The Last Federation]  Suggestion
[Betrayal]The Hydral and the "Fear Empire"
considering (Chris_McElligottPark)
BackgroundcNov 25, 2014
 00160421
[The Last Federation]  Balance Issue
Obscura Discs too common
resolved (keith.lamothe)
MiseryNov 20, 2014
 00160451
[The Last Federation]  Crash/Exception
Crash on GUI Init
feedback
shineNov 20, 2014
 00160442
[The Last Federation]  Gameplay Issue
Peltian superbreeders cancelling out orbital bombinggiftgruenNov 19, 2014
 00160431
[The Last Federation]  Gameplay Issue
Obscura quest in federation modegiftgruenNov 19, 2014
 00160392
[The Last Federation]  Balance Issue
[Betrayal] - Selling raw resources at the Black Market grants a huge Credit inflow
resolved (keith.lamothe)
ThaseroNov 19, 2014
 0016040 
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup - Map Styles And Generation
Intangible nebula seeding on snake/very long-strung maps relative to starting positions
acknowledged
Spikey00Nov 18, 2014
 0016041 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Sniper turret on science unlock interface is a different icon to the build and planet icon
acknowledged
Spikey00Nov 18, 2014
 00160381
[The Last Federation]  Bug - Gameplay
[Betrayal] Hydra Planet spends it time building Acutian Industry Buildings
resolved (keith.lamothe)
Eternaly_LostNov 18, 2014
 00160352
[The Last Federation]  Bug - Gameplay
Betrayal Mode - Hyrdal ships are considered enemies when defending own outpost
assigned (keith.lamothe)
MickNov 17, 2014
 0015709 Objectives Screen - Fabricator Hack
acknowledged
MondSemmelNov 17, 2014
 00160372Tutorial message about the federation keeps popping up
resolved (keith.lamothe)
giftgruenNov 17, 2014
 00160361
[The Last Federation]  Bug - Gameplay
[Invasion] Attacking armadas enemies to resistance fighters during mission
resolved (keith.lamothe)
giftgruenNov 17, 2014
 00160341
[The Last Federation]  Bug - Gameplay
Strategic map time acceleration will not function. Only able to run in pause or normal time.IcefoxNov 14, 2014
 0016033 
[AI War 1 / Classic]  Bug - Gameplay
Spire campaign - no shard waves from Vanguard AI?
acknowledged
Spikey00Nov 13, 2014
 00160321
[The Last Federation]  Bug - Other
TLF starts minimized if Samsung Magician is runningcswigerNov 13, 2014
 00158953
[The Last Federation]  Bug - Other
[Betrayal] Upon winning, no confirmation?Kaziglu_BeyNov 12, 2014
 001602515
[The Last Federation]  Gameplay Issue
[tutorial issues and notes] Feedback From: chemical_artDrFranknfurterNov 12, 2014
 00160211
[The Last Federation]  Gameplay Issue
Combat: Protective Sheath ability desperately needs some kind of visual representation
resolved (keith.lamothe)
nas1mNov 11, 2014
 00160271
[The Last Federation]  Gameplay Issue
Invasion Mode: Obscura still attack outposts
resolved (keith.lamothe)
nas1mNov 11, 2014
 00160281
[The Last Federation]  Suggestion
Increase the filename character limit for save games
resolved (keith.lamothe)
nas1mNov 11, 2014
 00160291Invasion Mode: Event created by the Obscura capturing a planet claims the Thoraxians did it
resolved (keith.lamothe)
nas1mNov 11, 2014
 00160221Invasion Mode: Many events don't really make much sense for the Obscuranas1mNov 11, 2014
 0016031 
[Bionic Dues]  Bug - Gameplay
Shotgun has a targeting quirk when targeting the tile you are standing on.
acknowledged
DappleNov 11, 2014
 0016030 
[Bionic Dues]  Gameplay Issue
Attacking while in stealth is a broken mechanic that yields no benefit but prevents the usage of stealth next turn. (Non-Ninja)
acknowledged
DappleNov 11, 2014
 00160241
[AI War 1 / Classic]  Bug - Gameplay
Planet images missing on galaxy mapKahunaNov 10, 2014
 00160261
[Bionic Dues]  Bug - Gameplay
StealthBot can be exploited to destealth by toggling stealth on and off.
acknowledged
DappleNov 10, 2014