| 0011776 | 2 | | Triggering showdown device changes AI HCS icon on map GUI | | Cyborg | Sep 8, 2013 |
| 0012166 | 1 | | Diagonal movement | | mrhanman | Sep 8, 2013 |
| 0012163 | 3 | | Add ability to change facing without moving | | mrhanman | Sep 8, 2013 |
| 0012115 | 5 | | Ability to fire explosives at the ground | | tigersfan | Sep 8, 2013 |
| 0012162 | 2 | | Deploying a mine actually deployed a computer terminal | | mrhanman | Sep 8, 2013 |
| 0012169 | 1 | | Damage bonuses are behaving very oddly | | Histidine | Sep 8, 2013 |
| 0012144 | 1 | | New Nihon no Mura music not played in-game? | closed | nas1m | Sep 7, 2013 |
| 0012147 | | | dupe | closed | Bobtree | Sep 7, 2013 |
| 0012152 | 1 | | Heavy beam cannon radar dampening range | new | alocritani | Sep 7, 2013 |
| 0012154 | | | Popup of Raijins Special (Fear) shows for enemy gods and civilians | new | nas1m | Sep 7, 2013 |
| 0012153 | | | Mjolnir does not affect the outer ring of a large town | new | nas1m | Sep 7, 2013 |
| 0012151 | | | Mass Extinction Woe Affects Japanese God Mythological Creatures | new | nas1m | Sep 6, 2013 |
| 0012130 | 2 | | When following ranged unit, include target in view | new | GrimerX | Sep 5, 2013 |
| 0012149 | | | Tip for archers: Don't stand in the marsh | new | GrimerX | Sep 2, 2013 |
| 0012148 | | | queued building placement interface for easier military setup and planning | new | Bobtree | Sep 2, 2013 |
| 0012146 | | | token achievements should be given only upon winning | new | Bobtree | Sep 2, 2013 |
| 0012145 | | | tutorial length is detrimental | new | Bobtree | Sep 2, 2013 |
| 0012142 | | | Either Shark Plot does not trigger when a command station that has not finished building is destroyed. | new | Tie-Viper | Sep 2, 2013 |
| 0012141 | | | "Incoming in" shows events *past* end of game | new | GrimerX | Sep 1, 2013 |
| 0012129 | 3 | | Ilostit Cheat broken (Any spawned ships replaced with an Ebonite asteroid) | new | anthony2323 | Sep 1, 2013 |
| 0012140 | | | Achievements for Level 10 and up not removed on Steam | new | nas1m | Sep 1, 2013 |
| 0012139 | | | 'Hamlet Idyll Map' should be marked as 'EXP1' | new | GrimerX | Sep 1, 2013 |
| 0012137 | | | Expose unit action order through UI | new | GrimerX | Aug 31, 2013 |
| 0012136 | | | Add filter: 'New' | new | GrimerX | Aug 31, 2013 |
| 0012135 | | | When trying to smite building with 0 actions, text indicates I have only "-2" remaining | new | GrimerX | Aug 31, 2013 |
| 0012080 | 2 | | Make Regen Golems not resurrect Neinzul Railpods and enclave starship drones (and other things?) | new | zharmad | Aug 31, 2013 |
| 0012134 | | | Ship Design Features | new | Karl | Aug 31, 2013 |
| 0012133 | | | Supply Hack | new | Karl | Aug 31, 2013 |
| 0012131 | | | Cannot "unit up" siege unit if it is sharing tile with non-siege unit | new | GrimerX | Aug 31, 2013 |
| 0012120 | 3 | | Mercenary Parasite not being repaired | new | mithrandi | Aug 31, 2013 |
| 0008893 | 2 | | Make Hybrids individually stronger, but decrease their spawn rate | considering | TechSY730 | Aug 30, 2013 |
| 0012121 | 1 | | Request for Detected Core Turret Controllers display filter | new | SNAFU | Aug 30, 2013 |
| 0012128 | | | manual or in-game supplemental page. | new | Jab2565 | Aug 30, 2013 |
| 0012127 | | | Health bar not accurately displaying information for Japanese unit | new | Jab2565 | Aug 30, 2013 |
| 0012123 | 2 | | Able to place resouce building w/o associated Finished Goods building in town | new | GrimerX | Aug 29, 2013 |
| 0012113 | 1 | | Space bar should wait a turn | | tigersfan | Aug 28, 2013 |
| 0012117 | | | Hamlet explanation gives wrong number of hamlet buttons | new | death2cupbots | Aug 27, 2013 |
| 0012114 | | | Onna-Bugeisha spawns in bandit camps | new | Misery | Aug 27, 2013 |
| 0012104 | 1 | | Hamlet Idyll mode occasionally spawns disconnected tiles | | Valtiel | Aug 26, 2013 |
| 0012096 | 1 | | Veterancy level up notification | | Pepisolo | Aug 26, 2013 |
| 0012105 | 1 | | Hamlet Idyll displays invalid placement locations as "-1 points" | | Valtiel | Aug 26, 2013 |
| 0012111 | 1 | | Apollo's trait allows trivial culture victory | | nas1m | Aug 26, 2013 |
| 0012108 | 1 | | Catapults are not able to pick up Singasteinn | | nas1m | Aug 26, 2013 |
| 0012109 | 1 | | Otoroshi (presumably killed by Serial Killer Woe) not removed from board | | nas1m | Aug 26, 2013 |
| 0012107 | 1 | | Peltast vanished in Bamboo forest | | nas1m | Aug 26, 2013 |
| 0012110 | 1 | | Error in "End Turn" button tooltip | | nas1m | Aug 26, 2013 |
| 0012103 | 1 | | Uke Mochi's special ability affects *all* raw resource producers | | nas1m | Aug 26, 2013 |
| 0012102 | 1 | | End Turn tooltip displays wrong number of actions | | death2cupbots | Aug 26, 2013 |
| 0012106 | | | While Playing on Broken Golems Hard and Botnet Moderate, the Botnet did not raise AIP upon repairing. | new | Tie-Viper | Aug 25, 2013 |
| 0012082 | 2 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Mark hacked building somehow | new | alocritani | Aug 22, 2013 |