Viewing Issues 16201 - 16250 / 28625

  IDCategorySummaryStatusReporterUpdated 
 0012924 
[Bionic Dues]  GUI
[UI] The Store and Customization/Inventory have slightly different widths in some resolutions
new
LokarinOct 15, 2013
 0012922 
[Bionic Dues]  Suggestion
[Feature] QuickSave and QuickLoad keys
new
LokarinOct 15, 2013
 0012920 
[Bionic Dues]  Suggestion - Interface
Combined Inventory & Customization panel suggestions
new
lyravegaOct 15, 2013
 0012884 
[Bionic Dues]  Suggestion - Interface
Sorting & Filtering suggestion
new
lyravegaOct 15, 2013
 0012918 
[Bionic Dues]  Suggestion - Interface
colour coding for instakilling bots
new
AziphosOct 15, 2013
 001270817
[Bionic Dues]  Suggestion
Achievement ideas
assigned (keith.lamothe)
nas1mOct 15, 2013
 00129141
[Bionic Dues]  Bug - Gameplay
Non-Player Mines sometimes benefit from Trap Skill
new
WingeOct 14, 2013
 0012913 
[Bionic Dues]  Bug - Gameplay
Bots With "Attack Disabled" still attack cover
new
WingeOct 14, 2013
 00129111
[Bionic Dues]  Gameplay Idea
Click to move/teleport once all bots are killed
new
ScrObotOct 14, 2013
 00129101
[Bionic Dues]  Gameplay Idea
Lower numbers of WyvernBots in missions
new
MiseryOct 14, 2013
 00128702
[Bionic Dues]  Bug - Gameplay
Deployables (Sentries and Mines) can be deployed via hotkey even when depleted/unequipped!
resolved (keith.lamothe)
SNAFUOct 14, 2013
 00128834
[Bionic Dues]  Balance Issue
Sentry Turret scaling
resolved (keith.lamothe)
lyravegaOct 14, 2013
 00128991
[Bionic Dues]  Bug - Gameplay
Legendary loot from Robot Control Center lost after loading ironman auto save
resolved (keith.lamothe)
nas1mOct 14, 2013
 0012909 
[Bionic Dues]  Gameplay Idea
[Feature] Add City Map Strategic Bonuses
new
LokarinOct 13, 2013
 0012908 
[Bionic Dues]  Bug - Gameplay
You can use 5 Virus points to convert a fuel tank
new
LokarinOct 12, 2013
 00129051
[Bionic Dues]  Suggestion - Interface
Customization: Allow load/save of complete exo loadouts
new
nas1mOct 12, 2013
 0012907 
[Bionic Dues]  Bug - Gameplay
[Bug?] Overload doesn't cost a stealth action
new
LokarinOct 12, 2013
 0012906 
[Bionic Dues]  Suggestion - Interface
Add terminal effects to the message log
new
Jab2565Oct 12, 2013
 0012904 
[Bionic Dues]  Suggestion - Interface
Part Picker: Allow selection of another part of the same system for replacement
new
nas1mOct 12, 2013
 0012902 
[Bionic Dues]  GUI
Epic Ninja Kinetic Burst Weapon has not category
new
nas1mOct 12, 2013
 0012901 
[Bionic Dues]  GUI
Newly aquired items lack the "New" overlay in the store's "Sell" window
new
nas1mOct 12, 2013
 0012900 
[Bionic Dues]  GUI
Slight text overrun in Epic Assault Exo tooltip
new
nas1mOct 12, 2013
 00128552
[Bionic Dues]  Graphical Bug
Slight text overrun in description of Virus parts
feedback (keith.lamothe)
nas1mOct 12, 2013
 0012873 
[Bionic Dues]  Bug - Gameplay
Player can fire on ground while moving, but only in awkward situations
new
LokarinOct 12, 2013
 0012896 
[Bionic Dues]  Gameplay Issue
Achievement unlock order puts 'casual' as the 'last unlocked'
new
GrimerXOct 11, 2013
 00128763
[Bionic Dues]  Gameplay Idea
Tweak to Epic Sniper's Plasma Rifle - AoE type from radial to line
new
LokarinOct 11, 2013
 0012890 
[Bionic Dues]  Suggestion
Show me which equipment changeout is a clear win
new
GrimerXOct 11, 2013
 0012891 
[Bionic Dues]  Suggestion
Show me which equipment changeout is a clear win
new
GrimerXOct 11, 2013
 0012893 
[Bionic Dues]  Note To Test
Hunterbots activated by 'Intel' terminals
new
GrimerXOct 11, 2013
 0012892 
[Bionic Dues]  Gameplay Issue
Sort/Filter by power impact doesn't count power-generating parts
new
GrimerXOct 11, 2013
 0012875 
[Bionic Dues]  Gameplay Issue
LOS Glitch
new
GrimerXOct 11, 2013
 00128671
[Bionic Dues]  Suggestion - Interface
Middle mouse click to change facing when mouse movement is available
considering
MickOct 11, 2013
 0012888 
[Bionic Dues]  Gameplay Idea
Remove AoE confirmation from the Ninja
new
VelorienOct 11, 2013
 0012887 
[Bionic Dues]  Bug - Other
Typo in "Hot Tips: City Map"
new
VelorienOct 11, 2013
 0012886 
[Bionic Dues]  Bug - Other
Typo and audio/text inconsistency in "Briefing: Defend our City!"
new
VelorienOct 11, 2013
 00128722
[Bionic Dues]  Suggestion - Interface
Pressing Escape while in the Inventory should return to Customization, not City Map
new
LokarinOct 11, 2013
 00121183
[Bionic Dues]  Gameplay Idea
Sword of the Stars: The Pit style room traps.
considering
tigersfanOct 11, 2013
 0012885 
[Bionic Dues]  Bug - Other
Achievements incorrectly refer to difficulty (5 bugs)
new
VelorienOct 11, 2013
 00126132
[Bionic Dues]  Gameplay Idea
Manually running into a cover item should access cheap weaponry to destroy it
considering
CyborgOct 11, 2013
 0012882 
[Bionic Dues]  Gameplay Idea
Message log clarifications
new
ScrObotOct 11, 2013
 0012881 
[Bionic Dues]  Gameplay Idea
Mousewheel to scroll message log
new
ScrObotOct 11, 2013
 00126991
[Bionic Dues]  GUI
Mouse wheel zooms map while "Mission Success!" dialog is activewindgenOct 11, 2013
 0012878 
[Bionic Dues]  Gameplay Idea
Customization / Inventory management suggestion
new
ScrObotOct 11, 2013
 0012874 
[Bionic Dues]  GUI
Reactor Power value inconsistency
new
WingeOct 10, 2013
 0012871 
[Bionic Dues]  Gameplay Idea
Proposed Volatizer Buff - Lingering Flames
new
LokarinOct 10, 2013
 00128685
[Bionic Dues]  Crash/Exception
Fatal error on startup
resolved (keith.lamothe)
death2cupbotsOct 9, 2013
 0012869 
[Bionic Dues]  Bug - Other
EULA for Bionic Dues grants license for Skyward Collapse
new
GrimerXOct 9, 2013
 0012866 
[Bionic Dues]  Bug - Gameplay
Switching exos while on a teleporter doesn't recenter the screen
assigned (keith.lamothe)
LokarinOct 9, 2013
 0012864 
[Bionic Dues]  Bug - Gameplay
Similar loot not correctly affecting bionic
assigned (keith.lamothe)
Jab2565Oct 9, 2013
 0012863 
[Bionic Dues]  Suggestion - Interface
make it easier to view loot modifier tool-tips
considering
Jab2565Oct 9, 2013