| 0009520 | 1 | | Death to all by water bottle! | | GameMaker24 | Oct 3, 2012 |
| 0004918 | 24 | | Random amount of knowledge on planets | strongly considering | zoutzakje | Oct 3, 2012 |
| 0009644 | | | Barriers freezing utahraptors | new | Pyrrhic | Oct 3, 2012 |
| 0002846 | 7 | | An Expansionist AI | | Entrenched Homeperson | Oct 3, 2012 |
| 0009510 | 2 | | Dive teleports to canoe | | GameMaker24 | Oct 2, 2012 |
| 0009547 | 2 | | Scripting that is triggered by coordinates on the current screen. | | GameMaker24 | Oct 2, 2012 |
| 0009626 | 5 | | Narrow water paths | | GameMaker24 | Oct 2, 2012 |
| 0009634 | 4 | | Roof tiles disappears in editor while drawing them. | | GameMaker24 | Oct 2, 2012 |
| 0009586 | 1 | | Level Testing and the Encyclopedia | | GameMaker24 | Oct 2, 2012 |
| 0009517 | 6 | | Slow scrolling of overworld screens. | | GameMaker24 | Oct 2, 2012 |
| 0009652 | 2 | | Exit to where you already are. | | GameMaker24 | Oct 2, 2012 |
| 0009502 | | | Post-porting: ability to view the encyclopedia. | | Chris_McElligottPark | Oct 2, 2012 |
| 0009664 | 1 | | AI Bombers tend to wake up and be alerted (but not freed) very early, and not other ships | new | TechSY730 | Oct 1, 2012 |
| 0009665 | | | Marauder frigates "stuck" | new | TechSY730 | Oct 1, 2012 |
| 0009584 | | | Auto-kiting units sometimes kite out of range | new | TechSY730 | Oct 1, 2012 |
| 0003068 | 7 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | "Stay Here" / "Hold Position" order | | FunnyMan | Oct 1, 2012 |
| 0009662 | 2 | | Neinzul Rocketry Corps still firing missiles after no longer on alert from Warp Jammer | new | dragon95046 | Oct 1, 2012 |
| 0002783 | 17 | | Spire Shard seeding | | Oralordos | Oct 1, 2012 |
| 0009660 | 1 | | Incorrect floor tiles displayed in level editor's UI. | | GameMaker24 | Oct 1, 2012 |
| 0002505 | 14 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | A realtime Clock. | | Prezombie | Oct 1, 2012 |
| 0008345 | 5 | | CTRLS - Change Auto-FRD Engineers/Military to Engineers/Military FRD by default | | Wingflier | Oct 1, 2012 |
| 0001843 | 10 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Key binding to override global auto-FRD | | kezziny | Oct 1, 2012 |
| 0009656 | 4 | | Ravenous Shadow scenario a bit ridiculous with 8 Champions | new | SNAFU | Oct 1, 2012 |
| 0009651 | 2 | | Hedge Borders and Shadows | | GameMaker24 | Oct 1, 2012 |
| 0009635 | 1 | | Roof border effects needed in new editor. | | GameMaker24 | Oct 1, 2012 |
| 0009661 | 1 | | power leak totals are incorrect and short | new | motai | Sep 30, 2012 |
| 0009654 | | | No boulder-dash | | GameMaker24 | Sep 29, 2012 |
| 0009649 | 1 | | object copying | | GameMaker24 | Sep 28, 2012 |
| 0009648 | | | New AI-only static defense: Neinzul Predator Clusters | new | Valtiel | Sep 28, 2012 |
| 0009647 | 1 | | Neinzul Battleship lacks fourth ability. | | Lilli | Sep 27, 2012 |
| 0009645 | 3 | | EEr minor faction gives out IMT starbase | | keyyek | Sep 27, 2012 |
| 0001955 | 2 | | Expand Auto Build Energy Reactor Option | | ArcDM | Sep 27, 2012 |
| 0009642 | 4 | | Neinzul Mimic | new | ArcDM | Sep 26, 2012 |
| 0009643 | 3 | | AI Homeworld lacks brutal pick | | Lilli | Sep 26, 2012 |
| 0006065 | 5 | | Make Motherships LUDICROUSLY expensive | considering | TechSY730 | Sep 26, 2012 |
| 0009641 | | | Neinzul Shadowling | new | ArcDM | Sep 26, 2012 |
| 0009639 | 2 | | Every champions stuff unlocked | | Arkillion | Sep 24, 2012 |
| 0009636 | 2 | | An objective in Tutorial 3 isn't possible. | | ElOhTeeBee | Sep 24, 2012 |
| 0009628 | 2 | | Fix the munition booster cap | | Arkillion | Sep 24, 2012 |
| 0009638 | 3 | | Neinzul Hive Mind | new | Faulty Logic | Sep 24, 2012 |
| 0009608 | | | Typo in the role selection menu tooltips during game creation. | new | ElOhTeeBee | Sep 23, 2012 |
| 0009001 | 8 | | Fortress remains exploit | | Varone | Sep 22, 2012 |
| 0009597 | 3 | | The Skies Below | | GameMaker24 | Sep 22, 2012 |
| 0009622 | 2 | | Not receiving Neinzul champion ship | | Lilli | Sep 22, 2012 |
| 0009621 | | | Ravenous Shadow shows preferred Target | new | Jeffersn | Sep 21, 2012 |
| 0009617 | 1 | | NPC ships Targeting Carriers | | Drin | Sep 21, 2012 |
| 0009620 | | | Set All Champions to the Same Level | new | Sunshine | Sep 21, 2012 |
| 0009619 | 3 | | Spire and Ai Core CPA guard post *spoilers* | | Arkillion | Sep 20, 2012 |
| 0009618 | | | Fortress remains | new | Arkillion | Sep 20, 2012 |
| 0009615 | 1 | | No exo wave from golems hard intensity 1/10 | | orzelek | Sep 20, 2012 |