| 0002017 | 10 | | Hunter Killers need a significant buff | | Vinraith | Dec 21, 2010 |
| 0000794 | 3 | | Econ, Log & Mil Command Centre text contrast on bright buttons | | zebramatt | Dec 21, 2010 |
| 0001031 | 2 | | if a "bully" ai has no valid target, waves go to ??? | | Lancefighter | Dec 21, 2010 |
| 0001141 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Rally point for neinzul regenerators | | DakaSha | Dec 21, 2010 |
| 0001161 | 1 | | Neinzul regeneration chamber should have a waypoint | | Folket | Dec 21, 2010 |
| 0001150 | 8 | | Attack wave after finding first ... from LotS | | orzelek | Dec 21, 2010 |
| 0001095 | 1 | | Strategy Sub-Forum for Game Modes | | Fleet | Dec 21, 2010 |
| 0000982 | 1 | | ? in savegame name causes non-fatal error message | | jsterrett | Dec 21, 2010 |
| 0001015 | 5 | | Info when saving games - invalid characters | | rhinosaurus | Dec 21, 2010 |
| 0001272 | 1 | | Save game names are not validated | | ciaran | Dec 21, 2010 |
| 0002067 | 2 | | Resistance Ships not building (Rebel Colony) | | Sunshine | Dec 21, 2010 |
| 0002096 | 32 | | Massive energy deficit on reload - help! | | Vinraith | Dec 21, 2010 |
| 0002102 | 12 | | Nuclear Command does not play well with Fabs, Mk4 Factories | | Sunshine | Dec 21, 2010 |
| 0000958 | 1 | | Devo. Golem chasing lone sentinel frigate | | Ozymandiaz | Dec 21, 2010 |
| 0000942 | 1 | | Knowledge Total / Available Science Labs Wrapping Issue | | Kalzarius | Dec 21, 2010 |
| 0000884 | 1 | | Resource Display 2nd lines clip on right hand side | | zebramatt | Dec 21, 2010 |
| 0001197 | 2 | | Dyson Gatlings - Will prioritize targets they cannot harm | | cpunch | Dec 21, 2010 |
| 0000163 | 1 | | Dyson spawn: does nothing if invulnerable ship exists (ie. core) | | themachineissentient | Dec 21, 2010 |
| 0000200 | 2 | | Riot Starship Selection bug? | | themachineissentient | Dec 21, 2010 |
| 0000859 | 2 | | Neinzul bomber cluster doesnt always drop bombers | | Lancefighter | Dec 21, 2010 |
| 0001215 | 2 | | Minor/Quest Faction: Mercenaries | | HitmanN | Dec 21, 2010 |
| 0000887 | 5 | | Neinzul privacy cluster not doing anything | | Lancefighter | Dec 21, 2010 |
| 0002098 | 1 | | Hunter Killers and immunities | | Sunshine | Dec 21, 2010 |
| 0000896 | | | [3.908] Strange wrapping in bottom menu ship location menus | | zebramatt | Dec 20, 2010 |
| 0000897 | 1 | | [3.908] High Score window: masses of space to the right | | zebramatt | Dec 20, 2010 |
| 0000890 | | | Engineers and Auto-Assist Queues Turned Off | | Sunshine | Dec 20, 2010 |
| 0000806 | 1 | | Lobby: second AI difficulty button extra text | | Burnstreet | Dec 20, 2010 |
| 0001086 | 5 | | MkIII Tanks Hard-Counter Riot Control Starships | | Fleet | Dec 20, 2010 |
| 0000799 | 2 | | Galaxy view planetary info overlay - font color readability | | akronia | Dec 20, 2010 |
| 0000343 | 9 | | Increase effective range for rebuilder and cleanup drones to match V1 engineers | | Winter Born | Dec 20, 2010 |
| 0000729 | 2 | | High-energy units unable to finish, yet no indicator as such | | Lancefighter | Dec 20, 2010 |
| 0000463 | | | Mark iv units are "reflecting" under their tabs. | | Chris_McElligottPark | Dec 20, 2010 |
| 0000019 | 2 | | Alerts functionality completion | | Chris_McElligottPark | Dec 20, 2010 |
| 0000287 | 1 | | Get KeyCode description in place | | Chris_McElligottPark | Dec 20, 2010 |
| 0000164 | | | Metal rock is missing at homeworld(cannot build Harvester on missing resource node) | | themachineissentient | Dec 20, 2010 |
| 0000160 | | | ships attack disabled force field module instead of the hive ship | | themachineissentient | Dec 20, 2010 |
| 0000158 | 1 | | 'no wave warnings' still highlights target planet on galaxy map | | themachineissentient | Dec 20, 2010 |
| 0000456 | 1 | | Planetary overview (Galaxy View) updates even when not scouted | | Moonshine Fox | Dec 20, 2010 |
| 0000156 | 1 | | Spider Turret Targetting - not based on engine health | | themachineissentient | Dec 20, 2010 |
| 0000038 | 1 | | remains in the middle of nowhere | | themachineissentient | Dec 20, 2010 |
| 0001540 | 3 | | Spire attack waves diverisification | | orzelek | Dec 20, 2010 |
| 0001187 | 4 | | Mk. V basic turrets | | TechSY730 | Dec 20, 2010 |
| 0001068 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Achievement for winning with Mk III nuke | | KDR_11k | Dec 20, 2010 |
| 0000844 | 1 | | Hotkey for pause-all. | | Chris_McElligottPark | Dec 20, 2010 |
| 0000783 | 1 | | Escape should dismiss windows first, then open menu. | | Lancefighter | Dec 20, 2010 |
| 0000728 | 2 | | Regen Chamber "Build" Waypoint | | Draco18s | Dec 20, 2010 |
| 0000707 | | | For post-4.0: network skip hotkeys to go away, to be a dropdown in the player stats window. | | Chris_McElligottPark | Dec 20, 2010 |
| 0000680 | 3 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Control Group Tip Should Columnize Units | | Kalzarius | Dec 20, 2010 |
| 0000667 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | No confirmation dialog for overwriting save files | | Inglonias | Dec 20, 2010 |
| 0000649 | 2 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | edit controls should allow you to press the key you want | | themachineissentient | Dec 20, 2010 |