Viewing Issues 17501 - 17550 / 28625

  IDCategorySummaryStatusReporterUpdated 
 0011671 Town constraint says it must be within 8 tiles of an enemy, when it's actually 16
new
wgrantMay 25, 2013
 00116493
[Skyward Collapse]  Balance Issue
Brokkr and Norns much too easy to useMiseryMay 24, 2013
 00116512
[Skyward Collapse]  Balance Issue
Smiting your building gives you pointsBluddyMay 24, 2013
 00116641Typo in Iron Mine Tutorial MessageBreachMay 24, 2013
 00114161
[Skyward Collapse]  Suggestion
Press and hold button to overlay names on buildings/unitsmrhanmanMay 24, 2013
 00116601
[Skyward Collapse]  Bug - Gameplay
In Multiplayer Games City New Town Names Are Unique To Each PlayerrestingsoundMay 24, 2013
 00116531
[Skyward Collapse]  Gameplay Idea
Have tooltip on building ruins show what type of building it wasMiseryMay 24, 2013
 00116611
[Skyward Collapse]  Bug - Gameplay
Gods Spawn In Different Locations for Each Player In Multiplayer GamesrestingsoundMay 24, 2013
 0011665 
[Skyward Collapse]  Bug - Gameplay
Bandit Towns on Chokepoints disallow smiting of other tiles across the map
new
restingsoundMay 24, 2013
 00116583
[Skyward Collapse]  Balance Issue
Minotaurs are much too strongMiseryMay 24, 2013
 00116482
[Skyward Collapse]  Balance Issue
Increase AP cost of Oxybelle from 3 to 4MiseryMay 24, 2013
 00116241
[Skyward Collapse]  Gameplay Idea
Make Score Tooltip clearer that "Red Kills" means "Kills By Red"keith.lamotheMay 24, 2013
 00116591
[Skyward Collapse]  Bug - Gameplay
Cerberus level-up does nothingMiseryMay 24, 2013
 00116522
[Skyward Collapse]  Balance Issue
Avoiding creating an unusable tileBluddyMay 24, 2013
 0011657 
[Valley 2]  Bug - Other
Wild Animal achievement broken
new
CosMay 24, 2013
 0011561 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Exo-galaxy wormhole has cost, energy, and build time
new
TechSY730May 24, 2013
 0011656 
[Skyward Collapse]  Suggestion
Music menu!
new
MiseryMay 24, 2013
 0011646 
[Valley 2]  Bug - Room Issues
Minor room design error.
new
TKilburnMay 23, 2013
 00116451
[Valley 2]  Bug - Graphical Issue
Missing animation frames for NPC
new
TKilburnMay 23, 2013
 000308010
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Split Zenith, Spire, and Fleet starship lines into separate trees? (Response to knowledge costs)SunshineMay 23, 2013
 0011644 
[Skyward Collapse]  Gameplay Idea
Ranches could probably stand to produce more per turn
new
MickMay 23, 2013
 00116431
[Skyward Collapse]  Suggestion
Some lack of unifomity in the naming of the Tiers of optionsPepisoloMay 23, 2013
 00116001
[Skyward Collapse]  Graphical Bug
Credits scroll behind buttonswindgenMay 23, 2013
 00111203
[Skyward Collapse]  Suggestion
Main Menu Buttons are TransparentGigaClonMay 23, 2013
 00116371
[Skyward Collapse]  Bug - Gameplay
Token Undo Unintended Side EffectsWingeMay 23, 2013
 00116352
[Skyward Collapse]  Balance Issue
Exploit: Hera's DiademWingeMay 23, 2013
 00116361Ullr's Text Still Refers to God RangesWingeMay 23, 2013
 00116411
[Skyward Collapse]  Gameplay Idea
Show when units are created from Inhabited ForestMickMay 23, 2013
 00116421
[Skyward Collapse]  Gameplay Issue
Norse horsesMickMay 23, 2013
 00116152
[Skyward Collapse]  Suggestion
Gods and Lesser gods need a more formal announcementPepisoloMay 23, 2013
 00116402
[Skyward Collapse]  Gameplay Idea
Edge of the World should cause a collapse
new
CypreneMay 23, 2013
 0011634 
[Skyward Collapse]  Bug - Other
Sandbox quirk
new
CinthMay 22, 2013
 00116332
[Skyward Collapse]  Gameplay Idea
Highlight building choice during tutorial
new
PenumbraMay 22, 2013
 00113151
[Skyward Collapse]  Gameplay Idea
UNDO placement of a new tileAdmiralMay 22, 2013
 00111776
[Skyward Collapse]  Gameplay Idea
UndoAquohnMay 22, 2013
 00116271
[Skyward Collapse]  Balance Issue
Allow Cerberus to attack adjacent unitsMiseryMay 22, 2013
 00116321
[Skyward Collapse]  Balance Issue
Have Collapse turn Forest tiles into Plains
new
MiseryMay 22, 2013
 00115661
[Skyward Collapse]  Gameplay Idea
Prevent "Flood" Woe to be pulled for maps lacking a minimum amount of lakesnas1mMay 22, 2013
 00116221
[Skyward Collapse]  Bug - Gameplay
Tojan Horse Destroys Invincible TowerWingeMay 22, 2013
 00116072
[Skyward Collapse]  Balance Issue
Bandit Keep can spawn in town radius!SRombautsMay 22, 2013
 00116232
[Skyward Collapse]  Bug - Gameplay
Movement Bonus now grants additional attacksWingeMay 21, 2013
 00116251
[Skyward Collapse]  Bug - Gameplay
Gods Attack While Moving to TokensWingeMay 21, 2013
 00115492Zeus's Passive Shows Up Incorrectly
resolved (tigersfan)
WingeMay 21, 2013
 00116131Typo in Inside Job woewindgenMay 21, 2013
 00116173
[Skyward Collapse]  Balance Issue
Resource rebalancing suggestionszharmadMay 21, 2013
 0011619 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Warp wave amplifier
new
KDR_11kMay 21, 2013
 0011618 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
Warptide powerplant
new
KDR_11kMay 21, 2013
 00116142
[Skyward Collapse]  Bug - Audio
Game only ever plays the same track if ingame musicnas1mMay 21, 2013
 00115261Inconsistent ordering of requirements buildings.
considering
windgenMay 21, 2013
 00116064Save the speed of playback between game sessionsSRombautsMay 21, 2013