| 0011671 | | | Town constraint says it must be within 8 tiles of an enemy, when it's actually 16 | new | wgrant | May 25, 2013 |
| 0011649 | 3 | | Brokkr and Norns much too easy to use | | Misery | May 24, 2013 |
| 0011651 | 2 | | Smiting your building gives you points | | Bluddy | May 24, 2013 |
| 0011664 | 1 | | Typo in Iron Mine Tutorial Message | | Breach | May 24, 2013 |
| 0011416 | 1 | | Press and hold button to overlay names on buildings/units | | mrhanman | May 24, 2013 |
| 0011660 | 1 | | In Multiplayer Games City New Town Names Are Unique To Each Player | | restingsound | May 24, 2013 |
| 0011653 | 1 | | Have tooltip on building ruins show what type of building it was | | Misery | May 24, 2013 |
| 0011661 | 1 | | Gods Spawn In Different Locations for Each Player In Multiplayer Games | | restingsound | May 24, 2013 |
| 0011665 | | | Bandit Towns on Chokepoints disallow smiting of other tiles across the map | new | restingsound | May 24, 2013 |
| 0011658 | 3 | | Minotaurs are much too strong | | Misery | May 24, 2013 |
| 0011648 | 2 | | Increase AP cost of Oxybelle from 3 to 4 | | Misery | May 24, 2013 |
| 0011624 | 1 | | Make Score Tooltip clearer that "Red Kills" means "Kills By Red" | | keith.lamothe | May 24, 2013 |
| 0011659 | 1 | | Cerberus level-up does nothing | | Misery | May 24, 2013 |
| 0011652 | 2 | | Avoiding creating an unusable tile | | Bluddy | May 24, 2013 |
| 0011657 | | | Wild Animal achievement broken | new | Cos | May 24, 2013 |
| 0011561 | | | Exo-galaxy wormhole has cost, energy, and build time | new | TechSY730 | May 24, 2013 |
| 0011656 | | | Music menu! | new | Misery | May 24, 2013 |
| 0011646 | | | Minor room design error. | new | TKilburn | May 23, 2013 |
| 0011645 | 1 | | Missing animation frames for NPC | new | TKilburn | May 23, 2013 |
| 0003080 | 10 | | Split Zenith, Spire, and Fleet starship lines into separate trees? (Response to knowledge costs) | | Sunshine | May 23, 2013 |
| 0011644 | | | Ranches could probably stand to produce more per turn | new | Mick | May 23, 2013 |
| 0011643 | 1 | | Some lack of unifomity in the naming of the Tiers of options | | Pepisolo | May 23, 2013 |
| 0011600 | 1 | | Credits scroll behind buttons | | windgen | May 23, 2013 |
| 0011120 | 3 | | Main Menu Buttons are Transparent | | GigaClon | May 23, 2013 |
| 0011637 | 1 | | Token Undo Unintended Side Effects | | Winge | May 23, 2013 |
| 0011635 | 2 | | Exploit: Hera's Diadem | | Winge | May 23, 2013 |
| 0011636 | 1 | | Ullr's Text Still Refers to God Ranges | | Winge | May 23, 2013 |
| 0011641 | 1 | | Show when units are created from Inhabited Forest | | Mick | May 23, 2013 |
| 0011642 | 1 | | Norse horses | | Mick | May 23, 2013 |
| 0011615 | 2 | | Gods and Lesser gods need a more formal announcement | | Pepisolo | May 23, 2013 |
| 0011640 | 2 | | Edge of the World should cause a collapse | new | Cyprene | May 23, 2013 |
| 0011634 | | | Sandbox quirk | new | Cinth | May 22, 2013 |
| 0011633 | 2 | | Highlight building choice during tutorial | new | Penumbra | May 22, 2013 |
| 0011315 | 1 | | UNDO placement of a new tile | | Admiral | May 22, 2013 |
| 0011177 | 6 | | Undo | | Aquohn | May 22, 2013 |
| 0011627 | 1 | | Allow Cerberus to attack adjacent units | | Misery | May 22, 2013 |
| 0011632 | 1 | | Have Collapse turn Forest tiles into Plains | new | Misery | May 22, 2013 |
| 0011566 | 1 | | Prevent "Flood" Woe to be pulled for maps lacking a minimum amount of lakes | | nas1m | May 22, 2013 |
| 0011622 | 1 | | Tojan Horse Destroys Invincible Tower | | Winge | May 22, 2013 |
| 0011607 | 2 | | Bandit Keep can spawn in town radius! | | SRombauts | May 22, 2013 |
| 0011623 | 2 | | Movement Bonus now grants additional attacks | | Winge | May 21, 2013 |
| 0011625 | 1 | | Gods Attack While Moving to Tokens | | Winge | May 21, 2013 |
| 0011549 | 2 | | Zeus's Passive Shows Up Incorrectly | | Winge | May 21, 2013 |
| 0011613 | 1 | | Typo in Inside Job woe | | windgen | May 21, 2013 |
| 0011617 | 3 | | Resource rebalancing suggestions | | zharmad | May 21, 2013 |
| 0011619 | | | Warp wave amplifier | new | KDR_11k | May 21, 2013 |
| 0011618 | | | Warptide powerplant | new | KDR_11k | May 21, 2013 |
| 0011614 | 2 | | Game only ever plays the same track if ingame music | | nas1m | May 21, 2013 |
| 0011526 | 1 | | Inconsistent ordering of requirements buildings. | considering | windgen | May 21, 2013 |
| 0011606 | 4 | | Save the speed of playback between game sessions | | SRombauts | May 21, 2013 |