| 0011737 | 1 | | Cannot start a new game in Defender mode. | | Toranth | May 30, 2013 |
| 0011692 | 4 | | Improve formatting of faction tooltip | new | nas1m | May 30, 2013 |
| 0011738 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Cloaking your own fortress/etc. will hide it from planet summary | new | Spikey00 | May 29, 2013 |
| 0011735 | | | Protector starship probably imbalanced | new | Spikey00 | May 29, 2013 |
| 0011705 | 1 | | AI reinforcements appearing on top of Human Command Station | | Toranth | May 29, 2013 |
| 0011115 | 3 | | Autosaves | strongly considering | Aklyon | May 29, 2013 |
| 0011728 | | | Str still shows up as 'S' in the wave warning window | new | Tie-Viper | May 28, 2013 |
| 0011727 | | | A control to make reclaimed ships start on FRD so they don't end up somewhat uselessly sitting off by themselves on a planet | new | Tie-Viper | May 28, 2013 |
| 0011717 | 1 | | Railpods - are they affected by 75% less damage under forcefields? | | Spikey00 | May 28, 2013 |
| 0010977 | 4 | | Make Harvester auto-construct ignore SF guard posts and cloaked units | | Histidine | May 28, 2013 |
| 0009755 | 1 | | Protector Starship | | KDR_11k | May 28, 2013 |
| 0011662 | 5 | | Direct Action Command Military does not seem to work. | | restingsound | May 28, 2013 |
| 0011655 | 1 | | Commandment does nothing | | Misery | May 28, 2013 |
| 0011591 | 1 | | Commandement placed on god doesn't work | | orzelek | May 28, 2013 |
| 0011720 | 1 | | Reduce severity of splash damage | | Bluddy | May 28, 2013 |
| 0009097 | 2 | | Multiple Spire Archives on one planet | | Lilli | May 28, 2013 |
| 0011687 | 1 | | What's New does not link to correct web page | | seiferkatt | May 28, 2013 |
| 0011725 | 3 | | Showdown Device Custom Search | | zleorg | May 28, 2013 |
| 0011714 | 1 | | Town Center "invulnerable" because near allied building | | matobinder | May 28, 2013 |
| 0011726 | 1 | | Undo in turn 0 gives unspent resources back | | FooBarTheLittle | May 28, 2013 |
| 0011696 | 1 | [AI War 1 / Classic] Suggestion - Campaign Management And Setup - Map Styles And Generation | Honeycomb - planets seed too closely together making planet-name toggle illegible | new | Spikey00 | May 28, 2013 |
| 0011722 | 1 | | Add a patch-notes link/display in game | | Moonshine Fox | May 28, 2013 |
| 0011721 | 2 | | Bring back mountains and lakes | | Bluddy | May 28, 2013 |
| 0011718 | 1 | | too many heap sections | | kaitox | May 28, 2013 |
| 0011706 | 2 | | Rally Point Redirector for ships created on planet | new | Mick | May 28, 2013 |
| 0011710 | 1 | | Planet-specific "pull-down" tab not in alphabetical order. | | Wingflier | May 27, 2013 |
| 0011713 | | | Hunter Plot in Neutral System | new | LordSloth | May 27, 2013 |
| 0011708 | 2 | | [VotM] Unhandled Errors | | leb0fh | May 27, 2013 |
| 0011702 | | | New options for rubble and destroyed tiles on the world map. | new | TKilburn | May 27, 2013 |
| 0011707 | | | [VotM] Showdown Dialogue | new | leb0fh | May 27, 2013 |
| 0011666 | 2 | | Game periodically freezes for a few seconds | | Toranth | May 27, 2013 |
| 0011686 | 1 | | Units in Carriers don't count towards AI Eyes | | Tridus | May 27, 2013 |
| 0011621 | 1 | | CPA creating 200 unit carrier on cleaned planet | | Burnstreet | May 27, 2013 |
| 0011537 | 1 | | AI Planets over their unit cap continue to reinforce | | Bossman | May 27, 2013 |
| 0011581 | 1 | | Counterattack Post Waves choose out-of-range targets? | | SNAFU | May 27, 2013 |
| 0011704 | | | Show Some Kind Of Level Up Notification Introducing New Unlocks | new | nas1m | May 27, 2013 |
| 0011389 | 5 | | Some kind of high cap ship with high range | | TechSY730 | May 27, 2013 |
| 0011424 | 1 | | Hydra Flame Thrower | | Hearteater | May 27, 2013 |
| 0011375 | 4 | | New Ship: Zenith Battleship | | chemical_art | May 27, 2013 |
| 0009333 | 6 | | Experimental Starship - Lightning Torpedo Cruiser | | pheonix89 | May 27, 2013 |
| 0011703 | | | Limit inputbox for name of savegame to 20 chars max | new | Taleel | May 27, 2013 |
| 0011700 | 2 | | mark v neinzul using neinzul chambers | new | motai | May 27, 2013 |
| 0011701 | | | Color coded building in top bar summary | new | seiferkatt | May 27, 2013 |
| 0011697 | 1 | | Cannot smite some tiles but others | new | FooBarTheLittle | May 26, 2013 |
| 0011682 | | | Bandit with Adamantine not killed by Heimy's Horn | new | Underfot | May 25, 2013 |
| 0011683 | | [AI War 1 / Classic] Suggestion - Campaign Management And Setup - Map Styles And Generation | Custom user-created maps | new | LintMan | May 25, 2013 |
| 0003628 | 8 | [AI War 1 / Classic] Suggestion - Campaign Management And Setup - Map Styles And Generation | New Map Style: Gabriel Graph | new | MrBlarney | May 25, 2013 |
| 0011679 | | | Flying Units cannot be created on blocking tiles (mountain, lake) | new | FooBarTheLittle | May 25, 2013 |
| 0011677 | | | Provide keyboard shortcuts for selecting the currently active filter | new | nas1m | May 25, 2013 |
| 0011675 | | | Provide some kind of "Currently Active Global Effects" Overview | new | nas1m | May 25, 2013 |