Viewing Issues 17751 - 17800 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00114873
[Skyward Collapse]  Bug - Other
Huscarl Lv1 Typo
resolved
PepisoloMay 16, 2013
 0011506 
[Skyward Collapse]  Suggestion
It would be nice if it told you how much of each unit(eg, baker pigs rocks etc) you have in use per town and per the entire map
considering
7cardchaMay 16, 2013
 0011505 Improvement to Cerberus text description
resolved
AquohnMay 16, 2013
 0011503 
[Skyward Collapse]  Gameplay Idea
Highlight currently selected building type
considering
YoukaiCountryMay 16, 2013
 0011499 Mouse scroll wheel events during tutorial windows queue upYoukaiCountryMay 16, 2013
 00114981
[Skyward Collapse]  Bug - Other
Typo - "Fish used mainly for calling up..."
resolved
YoukaiCountryMay 16, 2013
 00114961Longbowman Description
resolved
WingeMay 16, 2013
 00111476
[Skyward Collapse]  Gameplay Issue
What support buildings do I build?
resolved
AlgaeNymphMay 16, 2013
 00115041
[Skyward Collapse]  Balance Issue
Have Flood not happen if there are no lakes on the mapMiseryMay 16, 2013
 00114841
[Skyward Collapse]  Balance Issue
Pan's passive too strong?WingeMay 16, 2013
 00114971Wave Indicators reporting wrong number of starships
new
CaricatureMay 16, 2013
 00114911
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Modular fortress remains
new
ShadowsandMay 15, 2013
 0011494 
[AI War 1 / Classic]  Bug - Gameplay
Spire Shard Reactor modules can't be built
new
ShadowsandMay 15, 2013
 0011492 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
There are X enemies (Y in carriers) in this system
new
ShadowsandMay 15, 2013
 0011490 
[AI War 1 / Classic]  Graphical Bug
Selecting too many riots glitches interface
new
ShadowsandMay 15, 2013
 00114721
[Skyward Collapse]  Gameplay Idea
Show required buildings even after the structure has been built.
considering
WingeMay 15, 2013
 0011134 Huscarl description is 'A comboination'
resolved
AklyonMay 15, 2013
 00096013Not able to search for Warbird starship on galaxy view
new
LordSlothMay 15, 2013
 00114671
[Skyward Collapse]  Suggestion
Interface Suggestion: Right click to copy tile
considering
MickMay 15, 2013
 0011486 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Ignore Allied Transports
new
LordSlothMay 15, 2013
 00111762
[AI War 1 / Classic]  Bug - Gameplay
Guard Posts spawning a mark higher than expected
resolved (keith.lamothe)
LordSlothMay 15, 2013
 00065237
[AI War 1 / Classic]  Suggestion - New Features
Add "Auto-target Special Forces Guard Posts" option to Controls Window
closed (keith.lamothe)
BognorMay 15, 2013
 00093074
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Keep Basic, MLRS, Missile and Laser Turrets together
resolved (keith.lamothe)
BognorMay 15, 2013
 00114833
[AI War 1 / Classic]  Crash/Exception
6.0.28 exception on auto load
resolved (keith.lamothe)
BurnstreetMay 14, 2013
 0011409 Tooltips still mention civilians
resolved
orzelekMay 14, 2013
 00099034
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
Reverse Attritioner
new
HistidineMay 14, 2013
 00114821
[Skyward Collapse]  Bug - Gameplay
Possible bug with Hera's Diadem targeting a major God.zharmadMay 14, 2013
 00112751
[Skyward Collapse]  Suggestion
Prompt a warning when creating multiple of the same buildings in the city.iozayMay 13, 2013
 00112864
[Skyward Collapse]  Gameplay Idea
Make building upgrades more meaningfulorzelekMay 13, 2013
 00113046
[Skyward Collapse]  Bug - Audio
Audio in backgroundAdmiralMay 13, 2013
 00113483
[Skyward Collapse]  Gameplay Idea
"Smite" units commandAdmiralMay 13, 2013
 0011418 God selection screen overlaps with replayorzelekMay 13, 2013
 00114462Choose god menu obscures movements of previous turnmrhanmanMay 13, 2013
 00114802
[Skyward Collapse]  Crash/Exception
Finished Turn 30 and received a runtime errorgreywolf22May 13, 2013
 00114516
[Skyward Collapse]  Bug - Gameplay
Skadi's Skis
resolved (tigersfan)
CinthMay 13, 2013
 00114791
[Skyward Collapse]  Bug - Gameplay
Athena's Olive BranchCinthMay 13, 2013
 00114504
[Skyward Collapse]  Bug - Gameplay
Pan's GoatCinthMay 13, 2013
 00114617
[Skyward Collapse]  Bug - Gameplay
Poseiden's chariotCinthMay 13, 2013
 00113901
[AI War 1 / Classic]  Bug - Other
Can't build Spire Corvette 4's
resolved (keith.lamothe)
ShadowsandMay 13, 2013
 00110915
[AI War 1 / Classic]  Bug - Gameplay
Extensive amounts of D and E generators showing up
resolved (keith.lamothe)
ussdefiantMay 13, 2013
 00114782
[Skyward Collapse]  Graphical Bug
Tooltip display errorCinthMay 13, 2013
 00114444
[Skyward Collapse]  Bug - Gameplay
Hera's Diadem doesn't work
resolved (tigersfan)
WingeMay 13, 2013
 00114682Screen scrolls away after active unit dies
resolved (tigersfan)
MickMay 13, 2013
 00114701Military Buildings still reference civilians
resolved (tigersfan)
WingeMay 13, 2013
 00114762
[Skyward Collapse]  Balance Issue
Change effect of Light Elf and Valkyrie
resolved (tigersfan)
MiseryMay 13, 2013
 00114403
[Skyward Collapse]  Bug - Gameplay
Crime doesn't work correctlyorzelekMay 13, 2013
 00114772
[Skyward Collapse]  Balance Issue
Crime system broken on higher difficulties, but still a mess even on lower onesMiseryMay 13, 2013
 00114665
[Skyward Collapse]  Bug - Gameplay
Summary on minor and major God abilities working/not working.zharmadMay 13, 2013
 00114543
[Skyward Collapse]  Bug - Gameplay
Hera's PeacockCinthMay 13, 2013
 00114653
[Skyward Collapse]  Bug - Gameplay
Many god tokens are brokenMiseryMay 13, 2013