Viewing Issues 17351 - 17400 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00116311
[Skyward Collapse]  Suggestion
Exit game confirmation should not show up at the end of the gamezharmadJun 11, 2013
 00117631
[Skyward Collapse]  Gameplay Idea
GUI suggestion: report and filter button in the other barsolosolJun 11, 2013
 00117792
[Skyward Collapse]  Bug - Gameplay
Command to kill god not workingRadioZoneJun 11, 2013
 00116954
[Skyward Collapse]  Suggestion
Show Score value on unit and structure info panelJab2565Jun 11, 2013
 00117671
[Skyward Collapse]  Gameplay Idea
What if leveled units gave more score points according to their level?solosolJun 11, 2013
 00116282
[Skyward Collapse]  Suggestion
Score multiplier based on number of turns per round.MickJun 11, 2013
 00116385
[Skyward Collapse]  Suggestion
Suggestion: Change name of "Score"CypreneJun 11, 2013
 00117891
[Skyward Collapse]  Gameplay Idea
Unit score multiplier based on levelJab2565Jun 11, 2013
 00118032
[AI War 1 / Classic]  Crash/Exception
Crash to desktop
assigned (keith.lamothe)
Draco18sJun 11, 2013
 0011812 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
New search in Galaxy view
new
zleorgJun 11, 2013
 00118101
[AI War 1 / Classic]  Bug - Gameplay
Dyson Gatlings attack Hunter/Killers
new
SNAFUJun 11, 2013
 0011809 
[AI War 1 / Classic]  Bug - Gameplay
Dyson Gatlings attack Hunter/Killers
new
SNAFUJun 11, 2013
 0011806 
[AI War 1 / Classic]  Suggestion - New Features
Achievements
new
ArkillionJun 11, 2013
 0011805 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Neinzul Railpods
new
ArkillionJun 11, 2013
 0011804 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
[Tweak] Home System External Invincibility
new
Draco18sJun 10, 2013
 0011802 Show all resource consumers in resource overview
new
BurnstreetJun 10, 2013
 0011800 
[AI War 1 / Classic]  Bug - Gameplay
Dysons constantly go in/out the same wormhole
new
AncestralJun 9, 2013
 00117981
[AI War 1 / Classic]  Bug - Gameplay
Eye Bot Cloak Booster not working when powered down
considering (keith.lamothe)
BurnstreetJun 9, 2013
 00117992
[AI War 1 / Classic]  Bug - Gameplay
Harvester Exo-shield "Locked" in Tutorial
closed (keith.lamothe)
BlehJun 9, 2013
 00117961
[AI War 1 / Classic]  Bug - Gameplay
AI Railpods stop attacking
resolved (keith.lamothe)
TridusJun 8, 2013
 00117951
[AI War 1 / Classic]  Bug - Gameplay
Guarding AI units move back to their post only every few seconds
resolved (keith.lamothe)
BurnstreetJun 8, 2013
 00109672
[AI War 1 / Classic]  Bug - Gameplay
AI units sometimes not moving into attack range
resolved (keith.lamothe)
TechSY730Jun 8, 2013
 00117871
[AI War 1 / Classic]  Bug - Gameplay
AI units with attack orders do nothing
resolved (keith.lamothe)
ToranthJun 8, 2013
 00116209
[AI War 1 / Classic]  Bug - Gameplay
Ships not always aquiring targets although there some in range
resolved (keith.lamothe)
BurnstreetJun 8, 2013
 00117921
[AI War 1 / Classic]  Suggestion - Interface Ideas - Resource Management and Construction
Can't pause my Gray Spire Facility
new
zleorgJun 8, 2013
 0011791 
[AI War 1 / Classic]  Bug - Gameplay
can build scout 4 without advanced factory
new
motaiJun 7, 2013
 00117901
[AI War 1 / Classic]  Suggestion
Merge product key's. & Downloads
considering (keith.lamothe)
iozayJun 6, 2013
 00117883
[AI War 1 / Classic]  Bug - Other
Is this a bug? Data Centers EVERYWHERE!!!
closed (keith.lamothe)
Tie-ViperJun 6, 2013
 000257715
[AI War 1 / Classic]  Bug - Other
AI wave ships attacked and now they won't move
resolved (keith.lamothe)
YmihereJun 6, 2013
 00038255
[AI War 1 / Classic]  Bug - Other
Enemy ships stop moving
resolved (keith.lamothe)
mindlossJun 6, 2013
 00092435
[AI War 1 / Classic]  Bug - Gameplay
Threat is just... stopped
resolved (keith.lamothe)
RCIXJun 6, 2013
 00117521
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
ARS still says that it will unlock the Mark II of the unit
resolved (keith.lamothe)
7cardchaJun 5, 2013
 00117841Description of Enclave Drones incorrect
resolved (keith.lamothe)
AquohnJun 5, 2013
 00113611Enclave drones description still state they require turret tech
resolved (keith.lamothe)
AklyonJun 5, 2013
 00116941
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Typo - Retaliatory AI summary
resolved (keith.lamothe)
Spikey00Jun 5, 2013
 00117461
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Zenith spacetime manipulator is now mobile
resolved (keith.lamothe)
Spikey00Jun 5, 2013
 00114853
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Compilation of text problems Mark III
resolved (keith.lamothe)
BognorJun 5, 2013
 00110721
[AI War 1 / Classic]  Bug - Other
Achievement Veteren misspelled
resolved (keith.lamothe)
AklyonJun 5, 2013
 00117861
[AI War 1 / Classic]  Suggestion - Balance Tweaks
AI Botnet Golem has too little health
new
Tie-ViperJun 5, 2013
 0011785 
[AI War 1 / Classic]  Bug - Gameplay
Lightning Torpedo Frigates do not launch torpedos when told to attack
new
AquohnJun 4, 2013
 00117831
[AI War 1 / Classic]  Suggestion - New Features
Ship and other suggestions
new
platypusmcdJun 4, 2013
 000587510
[AI War 1 / Classic]  Bug - Gameplay
FRD Patrol Mechanics still not working correctly (latest version 5.025)
resolved (keith.lamothe)
WingflierJun 4, 2013
 00117121
[AI War 1 / Classic]  Bug - Gameplay
Control Group specific FRD bug
resolved (keith.lamothe)
WingflierJun 4, 2013
 000316524
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Neinzul Youngling ships usability
new
IrxallisJun 4, 2013
 00117111
[AI War 1 / Classic]  Suggestion - Interface Ideas - Resource Management and Construction
FRD Remains Rebuilders only option
resolved (keith.lamothe)
WingflierJun 4, 2013
 00117801
[Skyward Collapse]  Suggestion
Randomize option for world settings on main menu
new
Jab2565Jun 4, 2013
 00117686
[AI War 1 / Classic]  Bug - Gameplay
Infinite Scrapping of Foldouts
resolved (keith.lamothe)
SundewJun 4, 2013
 00117772
[AI War 1 / Classic]  Suggestion - New Features
Blowing/Locking up wormholes
new
ArnaudBJun 3, 2013
 00117621
[Skyward Collapse]  Gameplay Idea
Add an expansion tab to FilterssolosolJun 3, 2013
 0009927 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Allow "Switch to Best Module Versions Available" to downgrade/remove modules
new
HistidineJun 2, 2013