Viewing Issues 26851 - 26900 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00006484
[AI War 1 / Classic]  Crash/Exception
Game don't startAncestralJan 3, 2011
 00006461
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Logically group the tooltip fieldsRCIXJan 3, 2011
 00006411
[AI War 1 / Classic]  Gameplay Issue
MLRS will not attack Leach starshipIxiohmJan 3, 2011
 00006391Modifier Keys visible at cursor upon launch or alt-tabcpunchJan 3, 2011
 00006361Move Mode Button MissingKalzariusJan 3, 2011
 00006301
[AI War 1 / Classic]  Bug - Other
10% of 22 = 1? Engine Damage and SpeedDraco18sJan 3, 2011
 00006273heavy defense tooltip emptythemachineissentientJan 3, 2011
 00006202
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
Able to scroll far off of the main planetary screenthemachineissentientJan 3, 2011
 00006172
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Attack-Target Tooltip to include Damage ModifiersDraco18sJan 3, 2011
 00006153the computer icon on the left sidebar of the galaxy map does not allow you to select multiple indicatorsthemachineissentientJan 3, 2011
 00006131planet names are covering units guarding wormholesthemachineissentientJan 3, 2011
 00006111
[AI War 1 / Classic]  Suggestion - Game Mechanics
engineers should be able to teleportthemachineissentientJan 3, 2011
 00006081pressing escape to open the menu should pause the gamethemachineissentientJan 3, 2011
 00006071
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Make all guardians have "ultra-heavy" armorThaseroJan 3, 2011
 00006061
[AI War 1 / Classic]  Suggestion
move the profiler to the settings menuthemachineissentientJan 3, 2011
 00006011
[AI War 1 / Classic]  Bug - Other
Cannot Reveal Random AI TypesDraco18sJan 3, 2011
 00005893
[AI War 1 / Classic]  Bug - Other
Artillery Guardian has too little health compared to the rest of them.
closed (keith.lamothe)
TollJan 3, 2011
 00005841
[AI War 1 / Classic]  Suggestion - New Features
ModabilityTollJan 3, 2011
 00005824
[AI War 1 / Classic]  Bug - Other
crash patching from 713 to 715Winter BornJan 3, 2011
 00005681
[AI War 1 / Classic]  Bug - Other
z (ranges) does not suppress attack move (x) (z+x: show hostile ranges)LancefighterJan 3, 2011
 00005671[mantis] In the lower left of this screen, it says:LancefighterJan 3, 2011
 00004981
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
Add icons for really important buildings below planetsRCIXJan 3, 2011
 00004851OSX (?) q w e r keys make arrow keys work oddlyaspoJan 3, 2011
 00004811
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
Research Hub (or some other good name; I've never been good with names)TollJan 3, 2011
 00004702
[AI War 1 / Classic]  Bug - Other
Unhandled error.txt is backWinter BornJan 3, 2011
 00004611
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup
Another default color, please?TollJan 3, 2011
 00004491
[AI War 1 / Classic]  Bug - Other
Scouting is way overpowered without turretsMoonshine FoxJan 3, 2011
 00004428
[AI War 1 / Classic]  Crash/Exception
3.707->3.708 updater failedLancefighterJan 3, 2011
 00004365
[AI War 1 / Classic]  Suggestion - Graphical Enhancements
[3.708] Option : Change the stacking of Icons at long ranges
closed (keith.lamothe)
VaosJan 3, 2011
 00004231
[AI War 1 / Classic]  Suggestion - Graphical Enhancements
make explosions transparentBurnstreetJan 3, 2011
 00004045
[AI War 1 / Classic]  Bug - Other
engineers no longer can repair minefieldsWinter BornJan 3, 2011
 00003922Damage tooltip not shown for Riot Starship weapon modulesuncleanJan 3, 2011
 00003411
[AI War 1 / Classic]  Bug - Other
Version 7.03 Tutorial 3 wrong key mentioned in Textfreeman08Jan 3, 2011
 00003401
[AI War 1 / Classic]  Bug - Other
Version 7.03 Tutorial 3 AI progress wrongfreeman08Jan 3, 2011
 00001891
[AI War 1 / Classic]  Bug - Other
Counterattack From Popping System with no Counter Post.themachineissentientJan 3, 2011
 000003211
[AI War 1 / Classic]  Bug - Other
3.7 multiplayer lobby connection brokenthemachineissentientJan 3, 2011
 00000111
[AI War 1 / Classic]  Graphical Bug
On huge resolutions, the lobby seems disjointed because of the way the menus are positioned (Shardz)Chris_McElligottParkJan 3, 2011
 00009063
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Black Widow Golem Too Much HPTechSY730Jan 3, 2011
 00009011
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
A "Continue" option in the main menuTollJan 3, 2011
 00008941
[AI War 1 / Classic]  Bug - Other
Double warp gates on planetSInfluxJan 3, 2011
 00008861
[AI War 1 / Classic]  Bug - Other
manufactories are turned on at the start of the gamethemachineissentientJan 3, 2011
 00008766
[AI War 1 / Classic]  Bug - Other
bug with zenith traderWinter BornJan 3, 2011
 00008713
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Knowledge costs/ raiding difficultyorzelekJan 3, 2011
 00008651
[AI War 1 / Classic]  Suggestion - Interface Ideas - Multiplayer Communication
Custom protocol for joining direct-connect gamesciaranJan 3, 2011
 00008622
[AI War 1 / Classic]  Bug - Other
What is a tachyon guardian doing at non-wh guard post?LancefighterJan 3, 2011
 00008562ALT clicking ships in queue does not change amountquickstixJan 3, 2011
 00008468
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Train master AI shouldn't be selected when trains are disabledKDR_11kJan 3, 2011
 00008311
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Let double press number key center on group on same starSInfluxJan 3, 2011
 00008282
[AI War 1 / Classic]  Balance Issue
Science Lab Mk IINightchillJan 3, 2011
 00008083
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Turrets and Defenses
Anti-Teleport Turret
closed (keith.lamothe)
TollJan 3, 2011