| 0018647 | 5 | | Floor has no boss room | | Samichama | Feb 7, 2016 |
| 0018627 | 1 | | No Boss Room On Level 6 | | Garthor | Feb 6, 2016 |
| 0018631 | 2 | | Floor 6 generated without a boss zone | | Thiima | Feb 6, 2016 |
| 0018408 | 4 | | Buy 2 items challenge did not complete after buying 2 items from the cheap breakables shop | | ptarth | Feb 6, 2016 |
| 0018691 | | | Damage per second doesn't trigger probations | new | Cinth | Feb 6, 2016 |
| 0018687 | 4 | | Berserker description adjustment | resolved | Cinth | Feb 6, 2016 |
| 0018686 | | | XML Files are read in with the most recent file having precedence | new | ptarth | Feb 6, 2016 |
| 0018685 | 2 | | Player Hulls have immunity to damage_type Fire & Poison | new | ptarth | Feb 5, 2016 |
| 0018682 | | | Changes to room files aren't completely updated until SR restart | new | ptarth | Feb 5, 2016 |
| 0018679 | 25 | | Risky Assassin Fix (someone with SVN) | | Cinth | Feb 5, 2016 |
| 0018670 | 4 | | Risky Assassin kills you? | | Pepisolo | Feb 5, 2016 |
| 0018681 | | | Salvo fire with in inaccuracy does not change original shot | new | ptarth | Feb 5, 2016 |
| 0018640 | 4 | | Glass tiles spawn (and drop items) in inaccessible location | | dfinlay | Feb 5, 2016 |
| 0018593 | 10 | | Keyprentice didn't actually give the 5 keys when picked | | Maurog | Feb 5, 2016 |
| 0018480 | 2 | | Cheapskate Level start bonus incorrect | | Apathetic | Feb 5, 2016 |
| 0018628 | 1 | | New enemy 1x1 jumpscare | | Ayrix | Feb 5, 2016 |
| 0018170 | 2 | | Power generator should power things even when the room is clear. | | Enrymion | Feb 4, 2016 |
| 0018274 | 1 | | Use a blue damage overlay for shield damage? | | nas1m | Feb 4, 2016 |
| 0018676 | 3 | | Infinite infinite missiles | new | Hearteater | Feb 4, 2016 |
| 0018668 | 5 | | Item location on map disappears when full on that item (Let's play feedback) | new | Pepisolo | Feb 3, 2016 |
| 0018654 | 3 | | Too many keys late game | new | dfinlay | Feb 3, 2016 |
| 0018673 | | | Not enough mysterious circuit drops for ID minigame to make sense | new | dfinlay | Feb 3, 2016 |
| 0018672 | | | Explosions occur at the system origin for laser weapons | new | ptarth | Feb 3, 2016 |
| 0018545 | 1 | | Story text is too easy to miss | new | Ljas | Feb 3, 2016 |
| 0018662 | 2 | | Game Dose not launch | | thesleeper7 | Feb 3, 2016 |
| 0018665 | | | Visual Feedback on charges | new | TheVampire100 | Feb 3, 2016 |
| 0018663 | 2 | | Stuck on Terrain after teleporting | | ghoti221 | Feb 2, 2016 |
| 0018661 | 1 | | Doors beside diagonal walls catch players on entry | | Cinth | Feb 2, 2016 |
| 0018599 | 2 | | Entry of enemy "Tri" listed twice in statistics | new | Danjuro | Feb 2, 2016 |
| 0018660 | | | Sideshot enemy ships have floating pixels at their border | new | Hearteater | Feb 2, 2016 |
| 0018659 | | | Beast Mode perk increases damage too much | new | Reath | Feb 2, 2016 |
| 0018657 | | | Mod support | new | Cinth | Feb 2, 2016 |
| 0018656 | | | Stuck in door | new | Jagaz | Feb 2, 2016 |
| 0018626 | 2 | | Shields down -> +1 shield next floor doesn't work right. | new | TuxedoBra | Feb 2, 2016 |
| 0018655 | | | Confusing Boss Health Bar | new | Strix | Feb 2, 2016 |
| 0018653 | | | Health items should either despawn on room leave or autopickup. | new | dfinlay | Feb 2, 2016 |
| 0018652 | | | Challenges should autopickup | new | dfinlay | Feb 2, 2016 |
| 0018650 | | | Rodney's dialog before starting run is incorrect | new | Jacic | Feb 1, 2016 |
| 0018649 | | | File select initially off center and halfway off screen | new | Hearteater | Feb 1, 2016 |
| 0018648 | | | Make "Hold to" override "Toggle" for sprint/slow walk | new | Hearteater | Feb 1, 2016 |
| 0018625 | 1 | | Vigilant Hull does literally nothing. | new | TuxedoBra | Feb 1, 2016 |
| 0018484 | 2 | | Level up instantly (no delay) | | Moonshine Fox | Feb 1, 2016 |
| 0018639 | 3 | | No special perks for levels 15 and higher | | ventifer | Feb 1, 2016 |
| 0018645 | | | Perfect Terminus Clear doesn't unlock the achievement. | new | TuxedoBra | Feb 1, 2016 |
| 0018644 | | | When on the final floor of your run, you shouldn't get floor clear challenges | new | dfinlay | Feb 1, 2016 |
| 0018642 | 1 | | Vindictive Response does not work. | new | TuxedoBra | Feb 1, 2016 |
| 0018641 | | | Level end marker on minimap confusing | new | dfinlay | Feb 1, 2016 |
| 0018637 | | | Misaligned doors | new | dumpsterKEEPER | Feb 1, 2016 |
| 0018635 | | | Terminus issues | new | Whistler | Feb 1, 2016 |
| 0018633 | 1 | | Fragment Cannon is useless in comparison to standard gun... | new | zharmad | Feb 1, 2016 |