| 0009987 | 6 | | Refactor very low cap fleet ships into bonus starships | new | TechSY730 | Apr 11, 2013 |
| 0011051 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Tooltip redesign | new | RCIX | Apr 10, 2013 |
| 0011030 | 2 | | Astro Train mine immunity | new | Sigma7 | Apr 10, 2013 |
| 0008373 | 21 | | Somebody beat an honest game of 10/10 | | keith.lamothe | Apr 9, 2013 |
| 0011048 | 3 | | Bypassing bosses | | Aquohn | Apr 7, 2013 |
| 0011046 | | | Damage tooltip improvement | new | orzelek | Apr 5, 2013 |
| 0010802 | 2 | | Errors in credits | | Aquohn | Apr 5, 2013 |
| 0011029 | 5 | | why Lightning Turret has an artillery bonus of 4 | new | jenya | Apr 5, 2013 |
| 0009773 | 3 | | Modular fortresses move around | | Toll | Apr 4, 2013 |
| 0004780 | 2 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Make Guard Post count in Intel Summary more intuitive | | Hearteater | Apr 4, 2013 |
| 0009958 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Compilation of ship description problems Mark II | | Bognor | Apr 4, 2013 |
| 0009308 | 6 | | Climax-shattering grammar woopsie | | Bognor | Apr 4, 2013 |
| 0010966 | 1 | | AI should not put speed boosters (the unit) into stand down mode (or instead, they should speed boost even in stand down mode) | | TechSY730 | Apr 4, 2013 |
| 0010809 | 3 | | Demonica Ignoring Destructible Structures | | Winge | Apr 4, 2013 |
| 0010537 | 4 | | Did some monsters take over everything? | closed | Aklyon | Apr 4, 2013 |
| 0010825 | | | Stone Charge (and possibly other charge spells) not affected by buff secondary perk | | TechSY730 | Apr 4, 2013 |
| 0010799 | | | Demonaica spawns just at the entrance of the room | | Vatticson | Apr 4, 2013 |
| 0011038 | | | Minor Issue with Open Ceilings | | Jonz0rz | Apr 4, 2013 |
| 0010929 | | | [Steam] Legendary Elven Boots achievement does not register | | banjo2E | Apr 4, 2013 |
| 0010915 | | | TCP port is lost when launching the server first time | | OzoneGrif | Apr 4, 2013 |
| 0010914 | 1 | | Character creation | considering | OzoneGrif | Apr 4, 2013 |
| 0010913 | | | Empty multiplayer screen | considering | OzoneGrif | Apr 4, 2013 |
| 0010895 | | | Heat/Cold Dispersal Transmission Towers don't exist on combat stages | considering | Lokarin | Apr 4, 2013 |
| 0010894 | | | Desert Salvage Yards do not report that they contain a perk token on the strategic UI. | | Lokarin | Apr 4, 2013 |
| 0010893 | | [Valley 2] Suggestion - Balancing Issues | Projectile Lifetime and their effect on bombs/mines | considering | Lokarin | Apr 4, 2013 |
| 0010841 | | | Endgame cutscene does not display correctly in 1920x1080 resolution (presumably). | | nas1m | Apr 4, 2013 |
| 0010840 | | | Touching the Demonaica is an instakill on Adept difficulty | | nas1m | Apr 4, 2013 |
| 0010823 | 3 | | Resistance unable to purify second Stratospheric Citadel | closed | UDMeat | Apr 4, 2013 |
| 0010839 | 1 | | Boss Fight is ridiculously difficult even on easy level. Monster balance out of whack, +bug | | kingisaaclinksr | Apr 4, 2013 |
| 0010828 | 1 | | Option to disable/shorten verbose tutorial hints | | Lokarin | Apr 4, 2013 |
| 0010829 | | | Inaccessible sealed chamber | | windgen | Apr 4, 2013 |
| 0010830 | | | Un-miniaturize doesn't work properly on diagonal surface | | windgen | Apr 4, 2013 |
| 0010827 | | | Lava Flats are generally uninteresting | considering | Lokarin | Apr 4, 2013 |
| 0010824 | | | Help menu text outdated | | Winge | Apr 4, 2013 |
| 0010785 | 8 | | Craggy Highlands not adjacency-purifiable | | Aquohn | Apr 4, 2013 |
| 0011044 | | | Crazy lag when backing up world | new | Aquohn | Apr 4, 2013 |
| 0011043 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Make Metal and Crystal resource displays update continuously | new | RCIX | Apr 3, 2013 |
| 0011042 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Heavy Bomber Starship's description still says it's "unable to hit smaller targets" | new | Kahuna | Apr 3, 2013 |
| 0011039 | 1 | | put starship IV fabricators in "Objectives" tab and possibly in Galaxy Map filter | new | laughing_man | Apr 3, 2013 |
| 0011032 | 3 | | New resource system not converting from one to the other when you hit maximum | | Wingflier | Apr 3, 2013 |
| 0009885 | 8 | | New Planet-Specific Control Option: Avoid this planet | | Wingflier | Apr 2, 2013 |
| 0011033 | 1 | | Bug causes allied minor faction ships to simply set on an empty planet and do nothing | | Wingflier | Apr 2, 2013 |
| 0011031 | 1 | | weasel does not attract missile fire | | Cyborg | Apr 2, 2013 |
| 0011037 | 1 | | Tiki Island - cannot enter canoe | | Winge | Apr 2, 2013 |
| 0011036 | 2 | | Sound went away entirely since I unplugged speakers from laptop | new | Jotto999 | Apr 2, 2013 |
| 0004777 | 8 | | Fortress damage adjusting to a less "grindy" setup | considering | TechSY730 | Apr 2, 2013 |
| 0011028 | 1 | | Jackson confused about Golden Grays near Stantonburg | | jerith | Apr 1, 2013 |
| 0011027 | | | Snow Hill: Text speaks of sickles, but the room contains bullets | resolved | nas1m | Apr 1, 2013 |
| 0011025 | | | Snow Hill: Typo | resolved | nas1m | Apr 1, 2013 |
| 0011024 | | | Snow Hill: locked/unlocked door states not persistent | resolved | nas1m | Apr 1, 2013 |