Viewing Issues 17851 - 17900 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00114062
[Skyward Collapse]  Bug - Gameplay
Some path-finding problems remain for long distances?zharmadMay 9, 2013
 00114081
[Skyward Collapse]  Balance Issue
Buying mythicals in "normal" way unfeasible
resolved
orzelekMay 9, 2013
 00113981
[Skyward Collapse]  Crash/Exception
Error message when placing cut stone on mapPepisoloMay 9, 2013
 0011417 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Make Last Fallen Spire Shard always spawn at the closest AI Homeworld
new
Eternaly_LostMay 9, 2013
 00114121First turn message for user has some confusing text
closed
orzelekMay 9, 2013
 00114071
[Skyward Collapse]  Bug - Gameplay
Military units not attacking nearby targets
closed
orzelekMay 9, 2013
 0011405 
[Skyward Collapse]  Bug - Gameplay
Placing Some Norse tokens/myth creatures consumes resources despite Norns.
closed
zharmadMay 9, 2013
 0011396 
[Skyward Collapse]  Bug - Gameplay
Bandit idle and seemingly invincible
closed
PepisoloMay 9, 2013
 0011395 
[Skyward Collapse]  Balance Issue
Hera
resolved
CinthMay 9, 2013
 0011393 
[Skyward Collapse]  Suggestion
Tooltip text change
resolved
CinthMay 9, 2013
 00114141
[Skyward Collapse]  Bug - Gameplay
Norns still drains costsMiseryMay 9, 2013
 00113945
[Skyward Collapse]  Crash/Exception
Another fatal errorCinthMay 9, 2013
 0011317 
[Skyward Collapse]  Gameplay Idea
View memories, etc.
considering
AdmiralMay 9, 2013
 0011400 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Core Guard Post - Translocator
new
HistidineMay 8, 2013
 00113972
[Skyward Collapse]  Crash/Exception
Fatal ErrorMickMay 8, 2013
 00113992
[Skyward Collapse]  Crash/Exception
.806 Fatal ErrorCinthMay 8, 2013
 00112671
[Skyward Collapse]  Balance Issue
Boost Arsonist damage
resolved (tigersfan)
MiseryMay 8, 2013
 00113814
[Skyward Collapse]  Crash/Exception
Runtime error upon completion of Blue Turn on Tutorial Roundgreywolf22May 8, 2013
 00113744
[Skyward Collapse]  Gameplay Idea
[UI] Unit Actions replay really needs some rethinking/improvements (fun vs usability)
resolved
SRombautsMay 8, 2013
 00112632
[Skyward Collapse]  Gameplay Idea
Give commandment action an AoE
closed
MiseryMay 8, 2013
 00113801
[Skyward Collapse]  Gameplay Idea
Placing/Smiting tiles requires multiple clicks.
closed
CypreneMay 8, 2013
 00113783
[Skyward Collapse]  Suggestion
Have town center display "Rings" for available building placement
resolved
greywolf22May 8, 2013
 00113692
[Skyward Collapse]  Balance Issue
Apollo passive ability
closed
orzelekMay 8, 2013
 0011391 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Plasma Collective Jet
new
HearteaterMay 8, 2013
 0011388 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Various high-cap ships with an effect on death
new
ValtielMay 8, 2013
 0011387 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Zenith Gravitic Stabilizer
new
ValtielMay 8, 2013
 0011386 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Golems
Ionic Field Golem
new
KDR_11kMay 8, 2013
 0011383 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Core Guard Post - Direct AI Link
new
HellheartMay 8, 2013
 0011382 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Brutal Core Guard Post - Displacement Field Generator
new
HellheartMay 8, 2013
 00112942
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Core Singularity Guard Post
new
CoppermantisMay 7, 2013
 00113703
[Skyward Collapse]  Gameplay Issue
[UI] Unit Actions needs a short pause when something interesting happens (to read the popup text)
resolved
SRombautsMay 7, 2013
 0011359 Spelling Error on Brokkr
resolved
WingeMay 7, 2013
 00113553
[Skyward Collapse]  Bug - Gameplay
Chapmen not moving
closed
PepisoloMay 7, 2013
 0011354 
[Skyward Collapse]  Suggestion
Menu Pop-up Border aesthetic tweak
considering
PepisoloMay 7, 2013
 0011352 Murdock's Wood Spelling Error
resolved
CypreneMay 7, 2013
 00113512
[Skyward Collapse]  Balance Issue
Certain mythological creatures place during the "free" rounds can effect balance
closed
greywolf22May 7, 2013
 00113471
[Skyward Collapse]  Balance Issue
Adamantine bandits
closed
AdmiralMay 7, 2013
 00112166
[Skyward Collapse]  Suggestion
[Alpha-Suggestions]Make unit movements cleareriozayMay 7, 2013
 00113452
[Skyward Collapse]  Gameplay Idea
Unit attack coordination
closed
AdmiralMay 7, 2013
 00113032
[Skyward Collapse]  Bug - Gameplay
Non-focused mouse scrolling
closed
AdmiralMay 7, 2013
 00113441
[Skyward Collapse]  Balance Issue
Chapmen unbalanced?
closed
AdmiralMay 7, 2013
 00113438
[Skyward Collapse]  Balance Issue
BALANCE? Lithovoloi do only 4 on attack? Just 4? Really?
closed
AdmiralMay 7, 2013
 00113426
[Skyward Collapse]  Balance Issue
Ruins bonuses and leveling up
closed
AdmiralMay 7, 2013
 00113411
[Skyward Collapse]  Bug - Gameplay
Ranged attacks against tiles
closed
AdmiralMay 7, 2013
 0011339 1 horsesAdmiralMay 7, 2013
 0011338 
[Skyward Collapse]  Gameplay Idea
Removal of "Command"
resolved
AdmiralMay 7, 2013
 00113361Multiple unit tooltip
resolved
AdmiralMay 7, 2013
 0011096 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Electronic Warfare Starship
new
onyhowMay 7, 2013
 0011334 
[Skyward Collapse]  Gameplay Idea
Replay enhancements, and turn summary
closed
AdmiralMay 7, 2013
 00113331
[Skyward Collapse]  Gameplay Idea
Chapman level up
closed
AdmiralMay 7, 2013