Viewing Issues 17951 - 18000 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00111611
[Skyward Collapse]  Gameplay Issue
End of First Turn Too SuddenAquohnMay 6, 2013
 00111021
[Skyward Collapse]  Bug - Gameplay
Greek Lithovoloi has wrong stats, methinks.
resolved (tigersfan)
zharmadMay 6, 2013
 0011353 
[AI War 1 / Classic]  Graphical Bug
Spire Corvette Missing Plasma Cannon Graphics
new
MaxAstroMay 6, 2013
 00112935
[Skyward Collapse]  Crash/Exception
Fatal errorCinthMay 5, 2013
 00112391
[Skyward Collapse]  Suggestion
"How am I doing?" indicator (expected score)
closed
WingeMay 5, 2013
 0011246 
[Skyward Collapse]  Crash/Exception
Fatal ErrormrhanmanMay 5, 2013
 0011256 
[Skyward Collapse]  Crash/Exception
Fatal ErrorAquohnMay 5, 2013
 0011217 
[Skyward Collapse]  Suggestion
[Alpha-Suggestion]Unit statistics/charts
considering
iozayMay 5, 2013
 0011215 
[Skyward Collapse]  Suggestion
Click away should get rid of panel
considering
PepisoloMay 5, 2013
 0011291 
[AI War 1 / Classic]  Suggestion - New Features
Evo-rocket ship - bonus ship idea
new
CyborgMay 5, 2013
 0011290 
[AI War 1 / Classic]  Suggestion - New Features
Stasis guard post - normal AI guard post idea
new
CyborgMay 5, 2013
 0011287 
[AI War 1 / Classic]  Bug - Other
Missile Frigate mislabeled in ShipDataFull.xls
new
CyborgMay 5, 2013
 0011284 
[AI War 1 / Classic]  Bug - Other
rogue ' in ShipDataFull.xls
new
CyborgMay 5, 2013
 00112831
[AI War 1 / Classic]  Bug - Other
AgainstBasic.xls empty after xls ship info dump
new
CyborgMay 5, 2013
 00112081Logs for better feedback?
closed
madcowMay 5, 2013
 00112062800 x 600 resolution results in overlapping menus, and jittering command-menu to the left
closed
zharmadMay 5, 2013
 00112051
[Skyward Collapse]  Gameplay Idea
Show Town Center Radius
closed
WingeMay 5, 2013
 00112801
[Skyward Collapse]  Balance Issue
Commandment much too strong, needs nerfMiseryMay 5, 2013
 00112811
[Skyward Collapse]  Balance Issue
Possible to create seperated land masses using SmiteMiseryMay 5, 2013
 00112731
[Skyward Collapse]  Bug - Gameplay
Unit-blocking problem problem between traders and chapmen.zharmadMay 5, 2013
 00112231
[Skyward Collapse]  Crash/Exception
Exception while browsing ControlsWingeMay 5, 2013
 00112701
[Skyward Collapse]  Crash/Exception
"Abilities" menu in keybindings causes crashMiseryMay 5, 2013
 00112181Error message popped up using UIHearteaterMay 5, 2013
 00111041Switching to 'Abilities' while configuring controls throws errorsnas1mMay 5, 2013
 0011279 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Mass Teleport Starship
new
zharmadMay 5, 2013
 0011278 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Prismatic Gunship
new
KDR_11kMay 5, 2013
 0011277 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
Deployable Wormhole Generator
new
zharmadMay 5, 2013
 0011276 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Capturables
Avenger reverse engineering
new
zharmadMay 5, 2013
 0011241 
[AI War 1 / Classic]  Bug - Other
Arachnid Guardpost Description
new
Radiant PhoenixMay 4, 2013
 00112221
[AI War 1 / Classic]  Bug - Other
Nanoswarm move at a crawl suddenly
resolved (keith.lamothe)
HearteaterMay 4, 2013
 0011231 
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup - Map Styles And Generation
Map suggestion: User-specified map generation parameters
new
LintManMay 4, 2013
 00048343
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
AI Inconsistent Wormhole Entry BehavourTechSY730May 4, 2013
 00099884
[AI War 1 / Classic]  Bug - Other
AI Ships waiting to enter wormholes sometimes go through anyways
resolved (keith.lamothe)
TechSY730May 4, 2013
 00112212
[AI War 1 / Classic]  Bug - Other
Nanoswarm stop attacking
new
HearteaterMay 4, 2013
 001115114
[Skyward Collapse]  Crash/Exception
Chapman infinite loop averted!CinthMay 4, 2013
 00092042
[AI War 1 / Classic]  Bug - Other
AI Units moving in mini-hops despite speed of 105
resolved (keith.lamothe)
HearteaterMay 4, 2013
 00033513
[AI War 1 / Classic]  Bug - Other
AI unit movement jumpy
feedback (keith.lamothe)
HTL2001May 4, 2013
 00026862
[AI War 1 / Classic]  Bug - Other
Some event attack units barely moving
resolved (keith.lamothe)
TechSY730May 4, 2013
 0009640 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Human Artificial Projection Ship
new
ArcDMMay 4, 2013
 00112022
[Skyward Collapse]  Bug - Gameplay
Gods don't move at all?
closed
nas1mMay 4, 2013
 00111981
[AI War 1 / Classic]  Suggestion - Interface Ideas - Resource Management and Construction
Make an option in CTRLS for auto-building Advanced Warp Sensor
new
darkarchonMay 4, 2013
 00111891
[Skyward Collapse]  Bug - Gameplay
Cannot upgrade buildings when a units occupies the tile.
closed
zharmadMay 4, 2013
 0011175 
[Skyward Collapse]  Suggestion
Level One and Two Icons need to be more distinct
considering
GigaClonMay 4, 2013
 0011172 Typo in Sunstone description
resolved
AquohnMay 4, 2013
 00111701
[Skyward Collapse]  Gameplay Idea
Unit diversity
closed
orzelekMay 4, 2013
 00111632
[Skyward Collapse]  Bug - Gameplay
Traders Don't go futher than 1 space
closed
rallythelegionsMay 4, 2013
 0011149 No "end game or continue" after victoryAlgaeNymphMay 4, 2013
 00111353
[Skyward Collapse]  Suggestion
Building/unit counter
closed
CinthMay 4, 2013
 00111331
[Skyward Collapse]  Gameplay Issue
Right-click cancels scheme (UI improvement)
resolved
zharmadMay 4, 2013
 001113620
[Skyward Collapse]  Gameplay Issue
ChapsCinthMay 4, 2013