Viewing Issues 13751 - 13800 / 28625

  IDCategorySummaryStatusReporterUpdated 
 0015450 
[AI War 1 / Classic]  Bug - Gameplay
AI ships asleep to long
new
orzelekJun 20, 2014
 00147403
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Give the human resistance and other friendly factions strength checks before entering an AI planet
new
RockyBstJun 20, 2014
 0010024 
[AI War 1 / Classic]  Suggestion - Game Mechanics
"Backport" the fleeting logic and maybe the "chat control" logic to the human resistance fighters
new
TechSY730Jun 20, 2014
 0015446 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
Exo shields for irreplaceable structures
new
crawlersJun 20, 2014
 00153673
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
Mobile Military Require Wormhole Transit
considering (keith.lamothe)
RanakastraszJun 19, 2014
 0015445 
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Regen chamber saving younglings
new
crawlersJun 19, 2014
 00152781
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Roaming Neinzul (Lobby description to be more clear about this being way more help than harm)
new
greyhoundgamesJun 19, 2014
 0015443 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
AI Core Warhead gaurd post
new
crawlersJun 19, 2014
 0015440 
[AI War 1 / Classic]  Suggestion - AI Type Ideas
Swarmer AI type
new
VacuityJun 19, 2014
 00154381
[The Last Federation]  Suggestion
Suggested rework for Union of independent states and a similar mechanic for the federation
new
TheDarkMasterJun 19, 2014
 00152812
[AI War 1 / Classic]  Bug - Gameplay
Nebula Starbases Trigger Without Champions
new
MaxAstroJun 18, 2014
 00154362
[AI War 1 / Classic]  Bug - Gameplay
When attacking something under a spire shield guard post, ships sometimes won't move into range to fire
new
TechSY730Jun 18, 2014
 00153787
[AI War 1 / Classic]  Bug - Gameplay
Unlimited Command Centers can be constructed on a planet
resolved (keith.lamothe)
mobiusunoJun 18, 2014
 00153971
[AI War 1 / Classic]  Bug - Gameplay
Sabotage Hacker and Alarm guard post
resolved (keith.lamothe)
ApatheticJun 18, 2014
 00153981
[AI War 1 / Classic]  Bug - Gameplay
dupe of 0015397 sorry. Sabotage hacker and alarm post
resolved (keith.lamothe)
ApatheticJun 18, 2014
 00153902
[AI War 1 / Classic]  Bug - Gameplay
income doesnt add up
resolved (keith.lamothe)
BurnstreetJun 18, 2014
 00154121when salvaging occurs, mouseover of income doesn't add up.
resolved (keith.lamothe)
malkielJun 18, 2014
 00154234
[AI War 1 / Classic]  Suggestion - Balance Tweaks
EMP mines to paralysis damage, not EMP damage
resolved (keith.lamothe)
TechSY730Jun 18, 2014
 00154071Riot Control Starship template description extremely hard to read
resolved (keith.lamothe)
UcchedavadaJun 18, 2014
 00153663
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Mk I-III Turret energy tweak unnecessary
considering (keith.lamothe)
giftgruenJun 18, 2014
 0015435 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Improve templates to automatically use the best available mark, and store ones not yet available
new
zharmadJun 18, 2014
 0015434 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Simplify the upgrading of selected / all units that have templates
new
zharmadJun 18, 2014
 0015433 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Spirecraft Mining Enclosures cannot be assigned to a control group
new
VacuityJun 17, 2014
 0015432 
[AI War 1 / Classic]  Bug - Gameplay
Zombie ships rally to rally post when on patrol
new
giftgruenJun 17, 2014
 00154222
[The Last Federation]  Bug - Gameplay
Pirates obriting outpost without attacking
new
PoulpeJun 17, 2014
 0015431 Allow rotation of spirecraft icons
new
zharmadJun 17, 2014
 00069107
[AI War 1 / Classic]  Suggestion - Interface Ideas - Notifications, Warnings, and Alerts
Improvement of Alerts and Galaxy Map with Advanced Warp Sensors
considering
darkarchonJun 17, 2014
 0015430 
[The Last Federation]  Bug - Gameplay
Peltian Wiped out from Existence then Reborn from thin air
new
PoulpeJun 16, 2014
 00153481
[AI War 1 / Classic]  Crash/Exception
Single-player desync (?) and subsequent crash on save
closed (keith.lamothe)
NickAraguaJun 16, 2014
 0015356 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Notifications, Warnings, and Alerts
Warp Relays Should Give Alert
considering (keith.lamothe)
MaxAstroJun 16, 2014
 0015358 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
have hacker options indicate the amount of time taken for a particular hack.
considering (keith.lamothe)
malkielJun 16, 2014
 00153605
[AI War 1 / Classic]  Suggestion - New Features
New minor faction/game mode
considering (keith.lamothe)
gullgothaJun 16, 2014
 00153631
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Resistance fighters, et al. should not auto target Vengeful AI guard posts
closed (keith.lamothe)
TechSY730Jun 16, 2014
 00153648
[AI War 1 / Classic]  Suggestion - Game Mechanics
Mark I-IV restructure
closed (keith.lamothe)
gullgothaJun 16, 2014
 00153657
[AI War 1 / Classic]  Suggestion - Game Mechanics
Re-think of command stations
considering (keith.lamothe)
gullgothaJun 16, 2014
 00153704
[AI War 1 / Classic]  Suggestion - Game Mechanics - Endgame Mechanics
Shipwrecks
considering (keith.lamothe)
TheokGrundorJun 16, 2014
 00153912
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Show individual ship strength in tooltip
considering (keith.lamothe)
BurnstreetJun 16, 2014
 0015416 
[AI War 1 / Classic]  Suggestion - Game Mechanics
Control group specific feature request - Ignore redirector posts
considering (keith.lamothe)
WingflierJun 16, 2014
 00154251
[AI War 1 / Classic]  Balance Issue
half built command stations count for control of a system..
closed (keith.lamothe)
malkielJun 16, 2014
 0015428 
[The Last Federation]  Note To Test
Collaborate with players to debug/rebalance RCI
new
HistidineJun 15, 2014
 0015427 
[The Last Federation]  Bug - Other
The Achievement "Prometheus" doesn't work with quest deliveries
new
TheDarkMasterJun 14, 2014
 0015424 
[The Last Federation]  Balance Issue
Getting a huge loss to influence for helping with an enemy planet's stats for a short time
new
TheDarkMasterJun 14, 2014
 0015421 
[The Last Federation]  Suggestion
Selling prisoner as slave of a race in the federation should increase the "Betrayal"
new
PoulpeJun 14, 2014
 0015420 
[The Last Federation]  Bug - Gameplay
This planet cannot have any trends... forever?
new
zharmadJun 13, 2014
 0015419 
[The Last Federation]  Bug - Other
Federation progress reports incorrectly
new
zharmadJun 13, 2014
 0015417 
[The Last Federation]  Bug - Other
Evuck bribing inconsistent with tooltip
new
TheDarkMasterJun 13, 2014
 00154112
[AI War 1 / Classic]  Gameplay Issue
zenith hydra not spawning heads
resolved (keith.lamothe)
malkielJun 12, 2014
 00153392
[AI War 1 / Classic]  Bug - Gameplay
Zenith Hydras don't spawn heads
new
giftgruenJun 12, 2014
 00151804Attitudes changes between races is tedious to read
new
PoulpeJun 12, 2014
 0015415 
[The Last Federation]  Gameplay Issue
Solar Map: Possible Exploit
new
nas1mJun 11, 2014